w3d texturing help
Lets say we have a plane, texture 1 is a alpha channel window frame, I need Texture 2 (which is rain drops) to move down the window in the clear parts of texture 1. I have done this before but I just cant manage to repeat it.
Any help would be great.
UPDATE: I can manage to do it, but at certain angles there are poly errors, I need this to work on a sphere, but currently I cant figure it out.
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