Alright so I have created a building. its static meaning it has no animation and I have unwrapped and textured it. 512X512 .dds so thatt part is done. Now How do I get it in game? It is my command center.
heres a screenshot if you want to take a look. I only half textured it because I just want to see my model in game.
So its my command center. So far I have just duplicated the AmeircaCommandCenter and called it MinionCommandCenter... I added its new CommandSet and its a new building in FactionBuilding. So that works so far. Now I dont know what to change in terms of CommancCenter.
I added my w3d to the art director and same with its texture...
I remember seeing that in MappedImage stuff they import.tga than assign them a name? do I have to do the same with my w3d and where would that be?
My command center doesnt need all thoes fancy construction stuff that Ameica has, like the fence and crane... How can I remove thoes I dont know what to touch.... I have coding experince. But I dont know how things function. also I wont have all thoes snow and day and night conditions can I remove thoes or do Ij just have to fill them in with my generic model
simply Im tryighn to do is get my CustomCommandCeter in there without the constuction add ons or other conditions if possible?
anyone can tell me?