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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-23-2003, 10:23 AM   #11 (permalink)
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Quote:
Originally Posted by Goketa
i dont think u can i tried
also does anybody know how to add those words on da side
Yeps.

You need a csf editor for that.

After you got it (sorry, I got link...I think CnCDen has one), extract generals.csf from the english.big file into your generals\data\english directory.

Just open that file with a csf editor and add strings to it. To get an idea of how you are supposed to, just compare it with the entries already given (it is easy though, just make sure that the name given for the textlabels are the same as the names for ths trings in the generals.csf file...and the naming has NO effect really, so there are no rules for it).
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Old 03-23-2003, 12:14 PM   #12 (permalink)
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http://xccu.sourceforge.net/
 
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Old 03-23-2003, 12:19 PM   #13 (permalink)
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thx copykat
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Old 03-23-2003, 07:23 PM   #14 (permalink)
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I got it working. Build icon and all. I'm using the .csf file from the cncxmod until I can create my own.

I have also changed a few things around. The Crusader is now a truly American tank. (Expensive as hell, but able to take on almost anything)

I'll release everything I have as soon as I balance it out.
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Old 03-23-2003, 09:20 PM   #15 (permalink)
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Hey Solatar! Can you e-mail me on how to make the a-10 buildable?

neospecz@yahoo.com

Thanks!
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Old 03-24-2003, 08:50 AM   #16 (permalink)
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if possible please email it to me too,
Syrus@ak47.hu
thanks
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Old 03-24-2003, 09:21 PM   #17 (permalink)
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I just added the icon. Go download the cncxmod from www.planetcnc.com.

Then get the CommandButton.ini file. Add this to it:
CommandButton Command_ConstructAmericaJetA10
Command = UNIT_BUILD
Object = AmericaJetA10
TextLabel = CONTROLBAR:ConstructAmericaJetA10
ButtonImage = SAWarthog
ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is
DescriptLabel = CONTROLBAR:ToolTipUSABuildA10
End

Credits goes to EvilleJedi for the .ini entries..and me for the build button.
You'll also need the generals.csf file that comes with the MOD.


Oh yeah.. Add this to your locomotor.ini to make the a-10 fly low like an a-10 should.

;------------------------------------------------------------------------------
Locomotor A10ThunderboltLocomotor
Surfaces = AIR
Speed = 160 ;55 ; in dist/sec
SpeedDamaged = 120 ;40 ; in dist/sec
MinSpeed = 60 ; in dist/sec
TurnRate = 60 ; in degrees/sec
TurnRateDamaged = 45 ; in degrees/sec
MaxThrustAngle = 60 ; in degrees (NOT degrees/sec)
Acceleration = 80 ; in dist/(sec^2)
AccelerationDamaged = 50 ; in dist/(sec^2)
Lift = 120 ; in dist/(sec^2)
LiftDamaged = 80 ; in dist/(sec^2)
Braking = 10 ; in dist/(sec^2)
MinTurnSpeed = 60 ; in dist/sec
PreferredHeight = 25
AllowAirborneMotiveForce = Yes
ZAxisBehavior = SURFACE_RELATIVE_HEIGHT
CirclingRadius = 75 ; the radius at which we circle when we are trying to maintain

position.
; (pos = clockwise, neg = ccw, 0 = calc smallest possible radius

given our speed, turning, etc)
Appearance = WINGS

PitchInDirectionOfZVelFactor = 1.0 ; how much to pitch according to our z-vel. 0=none,

1=lots (0=default)
PitchStiffness = 0.5 ; stiffness of the "springs" in the suspension forward &

back.
RollStiffness = 0.4 ; stiffness of the "springs" in the suspension side to

side.
PitchDamping = 0.9 ; How fast it damps. 0=perfect spring, bounces forever.

1=glued to terrain.
RollDamping = 0.8 ; How fast it damps. 0=perfect spring, bounces forever.

1=glued to terrain.
ForwardVelocityPitchFactor = 0 ; How much velocity will cause the front to lift/dip
LateralVelocityRollFactor = 0.2 ; How much cornering will cause the chassis to roll.
Apply2DFrictionWhenAirborne = Yes
AirborneTargetingHeight = 30
LocomotorWorksWhenDead = Yes ; JetSlowDeathBehavior needs this to function correctly
End

The a-10 reloads in the air and it's vulcan can rip apart tanks much faster than a comanche ever could. Costs $1000 but you could change that.
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Old 03-25-2003, 07:53 AM   #18 (permalink)
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coolio!

havn't tried it yet, but i think a poerful striker such as the A10 shouldn't be a mere 100$...no?

o, btw....can it attack air-craft?? :drunk:
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Old 03-25-2003, 05:49 PM   #19 (permalink)
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It's easily shot down (Partly because it flys so low) and can't attack other aircraft. I think $1000 is a good price. But you can of course change it. I'd recommend $1500 or $2000.
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