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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-16-2003, 02:15 PM   #1 (permalink)
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Default a-10 buildable?

How do I make the a-10 buildable? I know very little about MODing this game, but I'm confident the comments will help me out.

What I want to do is make the a-10 buildable at a US Airfield. I want to use the level three a-10 strike pic as the build icon and the portrait. Can somebody provide information on how to do this?
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Old 03-16-2003, 05:13 PM   #2 (permalink)
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*flames*

now that we have that out of the way someone answer him
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Old 03-17-2003, 05:00 AM   #3 (permalink)
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thats a good question i don't think we've got as far as to do that mate

tuck us a wile to make the mig buidlable in yr so this isn't going to be done overnight
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Old 03-17-2003, 06:34 PM   #4 (permalink)
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I got it buildable but need an icon
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Old 03-17-2003, 06:43 PM   #5 (permalink)
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Can't you use the icon for the Generals ability?

Could you please e-mail it to me if it isn't too much trouble?

fs2warlock@aol.com
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Old 03-17-2003, 08:53 PM   #6 (permalink)
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i dont think u can i tried
also does anybody know how to add those words on da side
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Old 03-17-2003, 09:11 PM   #7 (permalink)
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the words that pop up once you put it over the unit whenver you want to build it?
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Old 03-18-2003, 07:17 AM   #8 (permalink)
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yes that is the only thing i stuck on at modding
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Old 03-18-2003, 07:53 PM   #9 (permalink)
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i had it enabled buildable icon and everything but srry dont got the files anymore
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Old 03-23-2003, 08:11 AM   #10 (permalink)
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compare with with the raptor in factionunit.ini

then edit in commandbutton.ini find the raptor for idea
commandset.ini again locte the raptor and get idea

hope this help
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