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Command and Conquer Editing
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Generals & Zero Hour Editing
» NOT existing Shadow problem
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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02-21-2005, 05:27 PM
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2312222
Senior Member
Join Date: Jul 2003
Location: Germany
Posts: 303
NOT existing Shadow problem
Hey there!
I have problems with 3D shadows, but it's not the "normal" problem we all know
, I don't have a shadow at all:
As you can see the Abrams has no shadow for it's main chassis, the turret and the gun have, but not the "body" of the tank.
What could be the problem?
Thanks for any help.
P.S. It's not a problem with the INIs.
02-21-2005, 10:37 PM
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DaLump
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Join Date: Jun 2004
Location: United States of America
Posts: 122
Oh my. What program did you model it with?
02-22-2005, 02:17 AM
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2312222
Senior Member
Join Date: Jul 2003
Location: Germany
Posts: 303
I did not model it, I am just fixing it. It was made with gmax I think.
02-22-2005, 04:23 AM
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TerroR
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Join Date: May 2004
Location: UK
Posts: 98
Any chance of attaching just the model?
02-22-2005, 05:20 AM
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AntiSocialKindaGuy
Senior Member
Join Date: Jul 2004
Location: London, UK
Posts: 376
If I've read that right, you want him to give you the mode. As it's for the Cold War Crisis mod ( or so it very much looks ), I very much doubt it :P
02-22-2005, 07:49 AM
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TerroR
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Join Date: May 2004
Location: UK
Posts: 98
well if they want help...
02-22-2005, 12:31 PM
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killakanz
Senior Member
Join Date: Apr 2003
Location: England
Posts: 349
I think I know what's causing this...
Just guessing, but are you using 2 sided faces on the hull?
02-22-2005, 01:05 PM
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2312222
Senior Member
Join Date: Jul 2003
Location: Germany
Posts: 303
Thanks for your replies guys
but I found a simple solution.
1. Export as W3D in RenX
2. Import W3D in 3ds
3. Export as 3DS
4. Import as 3DS in RenX
Fixed, strange but working.
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