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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-21-2005, 05:27 PM   #1 (permalink)
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Default NOT existing Shadow problem

Hey there!

I have problems with 3D shadows, but it's not the "normal" problem we all know , I don't have a shadow at all:



As you can see the Abrams has no shadow for it's main chassis, the turret and the gun have, but not the "body" of the tank.

What could be the problem?

Thanks for any help.

P.S. It's not a problem with the INIs.
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Old 02-21-2005, 10:37 PM   #2 (permalink)
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Oh my. What program did you model it with?
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Old 02-22-2005, 02:17 AM   #3 (permalink)
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I did not model it, I am just fixing it. It was made with gmax I think.
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Old 02-22-2005, 04:23 AM   #4 (permalink)
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Any chance of attaching just the model?
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Old 02-22-2005, 05:20 AM   #5 (permalink)
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If I've read that right, you want him to give you the mode. As it's for the Cold War Crisis mod ( or so it very much looks ), I very much doubt it :P
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Old 02-22-2005, 07:49 AM   #6 (permalink)
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well if they want help...
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Old 02-22-2005, 12:31 PM   #7 (permalink)
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I think I know what's causing this...
Just guessing, but are you using 2 sided faces on the hull?
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Old 02-22-2005, 01:05 PM   #8 (permalink)
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Thanks for your replies guys but I found a simple solution.

1. Export as W3D in RenX

2. Import W3D in 3ds

3. Export as 3DS

4. Import as 3DS in RenX

Fixed, strange but working.
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