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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Generals Zero Hour 1.03 Official Patch has been released.

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-24-2005, 07:58 PM   #11 (permalink)
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I would argue otherwise on the grounds that its a decade since the original C&C and we don't have Tiberian Twilight to look forward to celebrating that fact, instead we have a sequel to a misguided spinoff of it.

I'd like to see Bill Brown to master Frank's quality of RA music though, fancy a Hell March 3 done by ol'Browny? *shivers*
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Old 02-25-2005, 08:36 AM   #12 (permalink)
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Who actually recieves this email?

Hey, you know, maybe project 0300 hours is no longer needed.
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Old 02-25-2005, 09:08 AM   #13 (permalink)
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I didn't get the e-mail, but I'd like to know who to contact for any more info/suggestions about this. I'm trying to collect a small list of much-wanted modding features you see...
http://www.deezire.net/modules.php?n...ewtopic&t=9683
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Old 02-25-2005, 10:18 AM   #14 (permalink)
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Quote:
Hey guys,



As many of you should know by now, we have officially announced the release of patch 1.03 for Command and Conquer Generals: Zero Hour to be delivered directly this Monday, Feb 28. Though not TBFME related, I know many of you are rabid Command and Conquer fans so I felt it necessary to let you know this news as well. If you are on the official newsletter for C&C, you should have received the announcement by now, if not, then just head over to http://generals.ea.com for some general information. The newsletter certainly goes deeper and the details on the patch will be released when it goes live on Monday.



With that said, I would also like to let you guys know that I will be the Community Manager for the Command and Conquer franchise, supporting that enigmatic and gigantic community strongly as well. While it will be a unique and daunting challenge supporting both TBFME and C&C, you need not fear one bit, as this is why they put me in this role. It is a challenge I can certainly handle and my constant participation in both communities will not affect either one.




The rumor of the patch was in fact true, and if you are an avid Zero Hour fan this patch should certainly put a big smile on your face.



Now, back to Battle for Middle-earth!



All the best,

Aaron





“Every day is community day”
I guess Aaron is your man.
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Old 02-25-2005, 10:47 AM   #15 (permalink)
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Thing is ImmoMan, is this update is a fan made update, its only being distributed by EA so the chances of some engine updates are slimmer then EA doing the patch themselves which you and I know is close no chance at all.
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Old 02-25-2005, 11:24 AM   #16 (permalink)
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So in other words, EA is still lazy, they just use someone else's work to make it look like they care. How smart.
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Old 02-25-2005, 11:45 AM   #17 (permalink)
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Quote:
Originally Posted by ImmoMan";p=&quot View Post
I didn't get the e-mail, but I'd like to know who to contact for any more info/suggestions about this. I'm trying to collect a small list of much-wanted modding features you see...
http://www.deezire.net/modules.php?n...ewtopic&t=9683
The Patch will be released next monday, i doubt that they will add new featres...
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Old 02-25-2005, 08:26 PM   #18 (permalink)
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From: http://www.eagames.com/official/cc/g...s/us/news.jsp#
Quote:
News Update - 2/23/05


Patch Coming: February 28th
We are pleased to announce the upcoming release of patch 1.03 for Command & Conquer Generals Zero Hour on February 28, 2005. On this day we will support the community with an expansive patch which will dynamically change the balance of the game, as well as fix numerous technical errors and cheats being experienced in previous months. For full details on the changes and improvements being implemented by patch 1.03, please visit back here on February 28th when we officially release it. Reinforcements have arrived! If you would like to be among the first to hear about the latest in the Command & Conquer universe in the coming months, please sign up for our newsletter for exclusive information, and stay tuned.


Game of the Year!
IGN awards Generals the Best Strategy Game and Zero Hour the Best Expansion Pack. Congrats to the Generals team!


Generals/Zero Hour Multiplayer Map Making Contest Winners Announced
The Generals/Zero Hour multiplayer map making contest winners have been announced. Find out who they are >>

British Academy of Film and Television Arts
Yesterday, the nominees for the interactive awards from British Academy of Film and Television Arts were published and Command & Conquer: Generals was nominated for 3 awards:
Strategy
Sound
Music
For more information on this, visit the British Academy of Film and Television Arts website.
Sign up for newsletter here: http://preferences.fun.ea.com/ea/mf_Command.asp
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Old 02-26-2005, 11:36 AM   #19 (permalink)
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Project 0300 hours may not be needed, but EA may have looked into your list of errors and bugs and worked off of that perhaps. Whether you are given credit or not, I still think many of us owe you a big thanks, FC. Even though your experimental INI files are not the final release, I really did like the modifications made.

So, thanks
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Old 02-28-2005, 07:14 PM   #20 (permalink)
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Patch released. See first Post.
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