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| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
03-03-2005, 10:05 AM
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#1 (permalink)
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Junior Member
Join Date: Mar 2005
Posts: 3
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Modding tool idea...
This post was orignally written with BFME in mind but i think ZH modders might appreaciate it as well...
I had a question/idea that i think deserves some thought. It is probaly not in any of our hands but perhaps some vb programmer or someone will stumble across this post and catch the vision. I'm sure we are all familure with the windows registry editor that lets you import and export keys etc with ease. I think it would be a huge step for this modding community if a tool was developed that allowed mixing and matching mods and playing with ini settings from an easy to manage registry-like editor. For example I want to alter some aspect of legolas. I click on the hero tab and select his name and all settings pertaining to him are imported onto one page where i can change and then save and they will be saved to their respective files. The same with editing adding factions, a faction tab that lets me choose a faction and then import all settings onto one easy page or section that i can change and then save back. The advantage of a tool like this is that a modder or amateur would only have to deal with pictures, models and sounds. All the ini's would be managed through one interface and thus less room for error. I think such a tool would be extremely valuable to the modding community. You could even have it so you that you could save profiles from this tool that could be imported to your friends computers allowing eveyone to have the exact same settings so you could enjoy mutiplayer together. There could be different profiles for different mods you have tried and you could switch between them with ease and in effect uninstall or mix and match the best aspects of both.
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03-03-2005, 10:14 AM
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#2 (permalink)
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Senior Member
Join Date: Jan 2004
Location: London, UK
Posts: 390
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I can do some VB programs, but i don't think i could do that.
But i will have a go at an INI editer/creator.(for units at the moment)
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03-07-2005, 03:19 PM
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#3 (permalink)
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Senior Member
Join Date: Jun 2004
Location: Earth-ish
Posts: 197
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2 note private!
first this is Generals/Zero Hour Forums not LOTR
second generals modders already have something like that... it's called FinalBig.
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03-07-2005, 04:21 PM
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#4 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Elgin, Scotland, UK
Posts: 168
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OK Cedar, try reading what he said-
Quote:
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This post was orignally written with BFME in mind but i think ZH modders might appreaciate it as well...
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Also, FinalBig isn't really that flexible. I think what he meens is something like a cross between TibEdit and a mod-swapper
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03-07-2005, 06:52 PM
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#5 (permalink)
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Senior Member
Join Date: Mar 2003
Location: Rep. of Ireland
Posts: 373
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FinalBig is a big editor, and Matze has just recently added ini editing to it and is now expanding on providing any of the ini values on a right click, that means, if you are in an object ini, and you right click, you can select the module you want etc.
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03-08-2005, 11:45 AM
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#6 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Elgin, Scotland, UK
Posts: 168
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Yeh, but I think he ment like a menu with each object in it. U click the bject, and a list of the modules comes up, for which you can edit the values quickly and simply. FinalBig can edit inis, but in order to find a certain module u have to search through the entire list of modules. Maybe Matze could impliment this kinda thing into a future release? *hint hint*
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03-14-2005, 02:46 PM
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#7 (permalink)
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Senior Member
Join Date: Jun 2004
Location: Earth-ish
Posts: 197
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What I meant is what Waraddict said he thought I meant...
But a program that does the sifting for me when searching for a specific object or something else would be nice... although I've been looking through the INIs so much I pretty much know where everything I want to edit is located.
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03-15-2005, 11:47 AM
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#8 (permalink)
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Member
Join Date: Jan 2005
Posts: 42
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I will add a search for Modules and/or a text search inside the whole current BIG. Been a bit busy currently though, so I can't say yet when I'll implement that.
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