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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-17-2003, 06:13 PM   #1 (permalink)
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Default Generals Deezire

Hi everyone!

I'm not really an expert modder, altough I tried to play with some Generals INI stuff, like turning the Red Guard into Flamethrowers or allowing the Rocket Buggy to fire at air units, but nothing complicated as enabling superweapons like the Carpet Bombing and Napalm Strike... I've tried with some INI files available on other topics, but they don't work, I get a "forbidden" icon each time I select the new superweapons...

The point is, I saw at CNCDEN the following picture about the Generals Deezire mod:



Just wanted to wish good luck with the mod, it will probably be one of the best, if not the best, Generals Mod!

Just wondering why aren't any news about the mod on this site? Not even an estimated release date...

Good luck for every Generals modder out there! Continue with the good work!
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Old 03-17-2003, 06:27 PM   #2 (permalink)
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i think i seen it around the forum round here
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Old 03-18-2003, 11:12 AM   #3 (permalink)
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I want to know howcome cncden get laods of info yet he doesnt post here about this new stuff ??? just old stuff he did in beta lolo Aw well.
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