Ok i used new texture for my model in tga format skin it and convert it with renx in w3d format i also rename it to ABPARTH.W3D and AVPARTH.W3D then i extected it to C:\cncgenerals\Art\W3D\ folder and add it to the big file using a big editor,then ichanged the ini files in both big file and C:\cncgenerals\Data\INI\object folder and edited the american humvee and powerplant like this:
Object AmericaPowerPlant
; *** ART Parameters ***
SelectPortrait = SAPowerPlant_L
ButtonImage = SAPowerPlant
; ---- the building itself ------
Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes
; day ********************************************
ConditionState = NONE;
Model = ABPARTH
Animation = ABPWRPLANT.ABPWRPLANT;
AnimationMode = LOOP
ParticleSysBone = Smoke02 SteamVent
End
for the humvee:
Object AmericaVehicleHumvee
; *** ART Parameters ***
SelectPortrait = SAHummer_L
ButtonImage = SAHummer
UpgradeCameo1 = Upgrade_AmericaBattleDrone
UpgradeCameo2 = Upgrade_AmericaScoutDrone
UpgradeCameo3 = Upgrade_AmericaTOWMissile
UpgradeCameo4 = Upgrade_AmericaAdvancedTraining
;UpgradeCameo5 = XXX
Draw = W3DTruckDraw ModuleTag_01
OkToChangeModelColor = Yes
ConditionState = NONE
Model = AVPARTH
Turret = Turret
ShowSubObject = Turret
HideSubObject = TurretUp01 Housecolor03 MuzzleFXUP01
WeaponFireFXBone = PRIMARY Muzzle
WeaponMuzzleFlash = PRIMARY MuzzleFX
End
The model doesent show up but i can see it using aw3d viewer and by importing with renx and i used tga texture so it must be the ini tha cause the problem can enyone post an example of editing the powerplant and the humvee please?
Also should the model have certain measurments?ijust crated it with gmax skin it by presing the M button and then new>standart>pick and draged the tga file on the the grey shpere and the draged the sphere on my selected model and after all this convert it with renx and used.Have i done anything wrong?Please help make this model work i am a newbie and stucked with this problem!!!

:dead: :cry: