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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-13-2005, 03:16 PM   #1 (permalink)
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Default New Nuclear Blast Effect

her are 5 screens show what a nuclear missile will do to your troops in shockwave it will make them fly :evil:











in the end the scrap metal was even hitting the ground at my own base :lol:
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Old 03-13-2005, 05:13 PM   #2 (permalink)
FK
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You should make a .gif of it.

Nice though.
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Old 03-13-2005, 05:31 PM   #3 (permalink)
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Quote:
Originally Posted by FK";p=&quot View Post
You should make a .gif of it.

Nice though.
thx i didn't realy thought of making a gif tho meh you will all be able to see it ingame in 3 days anyway (i'm releasing my mod on 16 march) :lol:
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Old 03-14-2005, 12:56 PM   #4 (permalink)
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Now that's more like a nuke! Not the piddling thing currently in the game.

IMO a nuke's effects should more or less be that pretty much everything for a couple of screens gets toasted, no questions asked. Hey, it's supposed to be a weapon of mass destruction! Of course, something like that should probably be a costly one-shot weapon. Interesting things for hijackers to go after

Of course, I'm also of the opinion that onscreen artillery should be mortars or vehicle-mounted mortars, with heavier stuff being off-map called-fire only (like the chinese barrage). Hmm. Maybe these could be bought . . . Say a onetime five-round barrage for $500 or so, and it must be in line of sight of a forward observer . . .

Hmmm...

Cheers,
ErikM
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