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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-14-2005, 01:07 PM   #1 (permalink)
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Join Date: Mar 2003
Location: Rep. of Ireland
Posts: 373
Default Random Starting Units - no mod required!

Been messing with map.inis lately, here's something of interest so far...

http://www.cncseries.com/forum/?160

everyone's free to use it and modify it, but I would appreciate it if you mention my name if you use it in any maps.

Stick to http://www.cncseries.com for more map.ini developments, I'm adding some new tech buildings and team money transferal (by convoy).

I would probably go on to map environment after that, things like mist and dust storms....

Essentially though, I've learned to mod almost everything in a map.ini, however things do get messy when it comes to commandbuttons, anyone with requests can fire away.
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