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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-15-2005, 09:32 PM   #1 (permalink)
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Default Dual W3D Objects

Hey , ive been doing my own modelling and importing to game , and stumbled across something odd.

At first i was opening pre-exsisting units, and erasing the entire thing and doing my own model , saving it and checking it out in game. That worked great.

Now this is what i tried. Build my own model , export the w3d file , and rename the pre-exsisting units model in FactionUnit.ini to my model.

Now , i have renamed the model appropriately , and when i go in game , i see my model , AND the model of the pre-exsisting tractor. Anyone have any knowledge on this.
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Old 03-15-2005, 11:50 PM   #2 (permalink)
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THis happens when you have two or more units with the same Object name, eg: Object AmericaVehicleDozer

Try renaming your unit
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Old 03-16-2005, 12:10 AM   #3 (permalink)
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Ahh , shhwing , ty , i got it now :P
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