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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-19-2005, 06:00 AM   #1 (permalink)
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Default Renx Materials-Only 1?

Is this the case , because , I can not for the life of me get any more than 1 texture(material) onto a model in gmax(renX).

I know from using 3ds max , that you can go to the sub object level and apply a texture to the selected area , and than select another area and apply a difference to that , but it seems no matter what , I can not do this in RenX , is it possible , or no?

No I dont have the documentation for RenX , it seems to have not come with any, and EA site has as usual , no support, heh!
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Old 03-19-2005, 06:17 AM   #2 (permalink)
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If you installed RenX you have the documentation

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Originally Posted by key0p";p=&quot View Post
Documentation on W3d can be found in the the RenX install folder.The default path is C:\Program Files\RenegadePublicTools\HowTo\W3D Tutorials\content.htm
You need to know how to set up the stage1 texture, or use multiple passes.Passes can be edited on the front page of the material editor.
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Old 03-19-2005, 02:30 PM   #3 (permalink)
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Ahh hah , there is the documentation , i was looking all around the westwood gamepack , and area , in RenX, lol.
Lol , O well. I found it now , ty
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