Pretty simple
Add another CreateObject tag to your OCL, like this one:
ObjectCreationList SUPERWEAPON_RebelAmbush3
CreateObject
ObjectNames = GLAInfantryRebel
Count = 16
SpreadFormation = Yes
MinDistanceAFormation = 20.0
MinDistanceBFormation = 30.0
MaxDistanceFormation = 400.0
FadeIn = Yes
FadeTime = 3000
; FadeSound = RebelAmbushActivated
End
CreateObject
ObjectNames =
ANY_OTHER_UNIT_YOU_WANT
Count = 16
SpreadFormation = Yes
MinDistanceAFormation = 20.0
MinDistanceBFormation = 30.0
MaxDistanceFormation = 400.0
FadeIn = Yes
FadeTime = 3000
; FadeSound = RebelAmbushActivated
End
End
You can add as many "CreateObjects" as you like.