You dont scale the W3D file per/se , so much as the model . Just open the w3d file , select the model , and choose the scale button from toolbar , and scale up or down the model , depending on what size you want. Simple and effective
you mean with GMax?
Cause I thought there was a way of scaling the object through coding without having to use GMax.
I HATE modeling... especially with the night time objects...
Ooh! new post idea! lol
Thanks for that tip Wize , did not know that Any chance you could save me flippin through em all and tell me what one GameData.ini maybe? i'll look there first