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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-27-2005, 04:23 PM   #1 (permalink)
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Default Editing sciences [carpet bomb]

I am new to Zero Hour editing.
Does anyone know how to make a carpet bomb have more than one plane? Please help.

Chris.
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Old 03-27-2005, 07:50 PM   #2 (permalink)
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Search for the Carpet Bomb Entry in the ObjectCreationList.ini file

~Skywaters
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Old 03-27-2005, 08:15 PM   #3 (permalink)
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Quote:
Originally Posted by Wize";p=&quot View Post
Search for the Carpet Bomb Entry in the ObjectCreationList.ini file

~Skywaters
So you suppose that he knows that you can have multible DeliverPayload entries in a single ObjectCreationList but he can't even find an ObjectCreationList? :tard:
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Old 03-28-2005, 02:50 AM   #4 (permalink)
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So when you search for the entry, you would find exactly what it tells you, that 1 Airplane, drops X bombs and that is how it works.

I'm not in the buisness of Plug and Play Modding. This is as simple as adding a new unit, don't make it out ot be more than it is
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Old 03-28-2005, 03:00 PM   #5 (permalink)
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Copy the paradrop level 3 of the america faction, simply replace the pay load and function coding of the plane with that of the carpet bomb in the objectCreationList.ini file and whatch the people disappear!! lol
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