Right so I was looking through the WB log file and found that it looks for a map.str file in the scripts folder. So I was thinking instead of editing the .csf file or making an entire .str file you could just put your text there instead!
No, you put it in the main game directory/Data/Scripts/map.str and it looks for "all" strings inputs in that directory - meaning it would be sufficient for an entire MOD,
Yeah, but if you look in the WB log you'll see that it looks for a file of that name in that directory! I haven't tried it yet though... because I have already gone and made the entire tooltip controlbar file and such.