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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-22-2005, 12:27 AM   #1 (permalink)
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Default Red Alert 2 APC WIP



I got the model early this evening im trying to get a color scheme, I was going to go with urban black/grey let me know, this is about 25 mins of work.


Off to play Road to hill 30....
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Old 04-23-2005, 07:46 AM   #2 (permalink)
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Hmm hard to see the details due to low quality jpg, but there are a few thing to point out. First, the blue parts on this image

http://ra2.unleashed.ws/temporaryfolder/apc_hc.jpg

should have only light gray skin, because this part will be housecolour. The wireframe layer was just for reference it won't visible when the skin is finished. The round tube at the side is a cloth like thing as seen on these 2 images

http://www.2015.com/games/images/mov.../M113_002b.jpg

http://www.makettinfo.hu/makettek/ep...13/m-113_2.jpg

the 2 boxes at the back are supposed to be some kind of fuel tanks

http://www.makettinfo.hu/makettek/ep...13/m-113_3.jpg

The boxes at the side should look like some boxes with equipement, but they look ok with camo. The allied logo will be made on a separate polygon since the part where it is at the moment will be housecolour, so no need to include it. The side of the threads should show wheels. That's about it
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Old 04-23-2005, 06:22 PM   #3 (permalink)
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yea thanks for the reference, now i see what you want it to look like, I was working off a shitty jpg of the Allied APC as reference, ill rework the skin tonight or tommorrow and post a nicer update.


lata
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