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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-26-2005, 01:17 PM   #21 (permalink)
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Quote:
Originally Posted by The_Hunter";p=&quot View Post
The old dragon tank skin is the same only a abit darker :/

the RPG trooper model & skin are in the Alpha 98 and the rebel skin & model too
Oh Thanks For Telling Btw Gotta Agree The Old Crusader Tank Voice is Better Than the Final one.
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Old 04-28-2005, 02:02 AM   #22 (permalink)
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err soz to bother u... but ALL of the old civy buildings... btw long time no c!

but yea, the old buildings were awesome, so if there r ne more out of the old build... :scared:

and what about the water? is it possible with this whole new stuff?
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Old 04-29-2005, 08:24 AM   #23 (permalink)
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maybe the old water is hardcoded :| btw DeeZire can u release the crusader tank debris?
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Old 04-29-2005, 01:08 PM   #24 (permalink)
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http://image.com.com/gamespot/images..._screen003.jpg

Hmm, I wonder how did they get that infantry to stand in such a neat square.
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Old 04-29-2005, 03:28 PM   #25 (permalink)
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there is a way to put units into formations i think, but i myself have never used it.
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Old 04-30-2005, 02:23 AM   #26 (permalink)
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EA Removed that feature. IIRC
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