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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-14-2005, 08:43 PM   #1 (permalink)
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Default Tunnel Problem

I've been looking for this for a while and i cannot figure it out. How can i make it so the GLA tunnel network does not let vehicals through? Is there any way this is possible?
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Old 05-14-2005, 09:28 PM   #2 (permalink)
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I can't say for sure, but I doubt it. The tunnel networks are one of those unmoddable hardcoded things.
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Old 05-15-2005, 06:37 AM   #3 (permalink)
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Presumably, you could set the amount each vehicle takes in a transport to 0.
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Old 05-15-2005, 06:43 AM   #4 (permalink)
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I don't think that would have any effect, as vehicles that take up 3 slots still only take up one in a tunnel...
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Old 05-15-2005, 11:56 AM   #5 (permalink)
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Yea, I was gona try to mod the tunnels in my mod, but it isnt looking good.
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Old 05-15-2005, 01:50 PM   #6 (permalink)
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so, it isn't looking good.
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Old 05-16-2005, 09:55 AM   #7 (permalink)
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You can always make a weapon that kills of vehicles but not infantry...
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