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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Red Alert 2: Remix, A mod for C&C Generals: Zero Hour

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-24-2005, 04:05 AM   #11 (permalink)
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Hello???
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Old 06-24-2005, 02:50 PM   #12 (permalink)
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Anyone???
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Old 06-24-2005, 11:30 PM   #13 (permalink)
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Noone wants to help you if you don't want to do anything but map. You're the project leader, you have to pull your own weight.
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Old 06-24-2005, 11:59 PM   #14 (permalink)
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I literaly don't know how to code or model, I just want to hire people.
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Old 06-25-2005, 05:20 AM   #15 (permalink)
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Quote:
Originally Posted by SU182";p=&quot View Post
I literaly don't know how to code or model, I just want to hire people.
well if no one posts then no one has interests in helping it's simple as that
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Old 06-25-2005, 02:17 PM   #16 (permalink)
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Originally Posted by SU182";p=&quot View Post
I literaly don't know how to code or model, I just want to hire people.
Nyahahahaha :lol: I admire your honesty on this, but ideas alone cannot carry the weight of such a project, especially a Total Conversion mod like yours and a terribly inept project leader at that one. Unless of course when you said the word "hiring" you will actually pay people with real money- now thats another story... but I doubt it.

Now the question is how do you drag people to realize your dreams without resorting to financial means? One method is, and usually the "de facto" in the modding community is to INSPIRE people with that dream of yours. And this community does exactly that with solid, real and no non sense inspirational materials like renders, screen shots, and beta releases. On the other hand, empty ideas and promises such as your RA2 Remix mod does not mean a thing to the community.

Let me give you a friendly advice. Start with some cute and small mod first. Say, add some new units or generals in Zero Hour. Realize the potential of your creativity in a micro scale first. After you have proven your worth in a much less demanding scene (and at the same time honing your modding skills) climb your way up the modding prestige ladder. By the time you are actually ready for a total conversion mod (your RA2 remix) you will then have earned respect from the community, a few modders might be willing to help you even without some screen shots or renders from your mod. Now after having recruited a couple of loyal modders at your side, you can now proceed to make some initial stuff to show to the public. If the the community liked your team's preliminary offering then expect more modders taking part in your project sooner or later.

Now thats how things are done here in the community. If you don't like it you can always "hire" people $$$ :S
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Old 06-25-2005, 02:20 PM   #17 (permalink)
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Don't you get it, No One is even looking in this forun, There all enjoying other forums.
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Old 06-25-2005, 02:47 PM   #18 (permalink)
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Don't you get it, No One is even looking in this forun, There all enjoying other forums.

Well maybe at this point Deezire's forums for Generals Zero Hour is way past its "golden age", the game itself is a few years old what do you expect. But if you are serious about modding (but it looks to me that you still aren't) then you have come to the right place. No other forum for Zero Hour has provided so much light to the subject that if you are just willing to try the "SEARCH" button Im sure most problems pertaining to Zero hour modding has been solved, and ideas most people consider fresh have someone already post here. This is Deezire's forum for christs sake, who among the major modders out there dont know of its existence is probably a noob at Command and Conquer modding.

But anyway, it doesnt matter if no one is looking in this forum. Even if you go to other forums the same rules apply. If you dont come up with results yourself to show off then your RA2 Remix mod will remain as ascii characters on screen. Other people on other forums might share fun ideas with your mod, but they will remain ideas unless someone (preferrably the project leader himself) make the initiative. You will have to make the initiative, arent you the project leader?

Now, come back here after you've shown me some results. And I promise I will help you in coding/modelling/skinning for your mod. That is if you manage to satisfy me.
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Old 06-25-2005, 08:53 PM   #19 (permalink)
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Quote:
Originally Posted by SU182";p=&quot View Post
Don't you get it, No One is even looking in this forun, There all enjoying other forums.
FYI DeeZire is gone atm because he's busy at EA
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Old 06-25-2005, 10:27 PM   #20 (permalink)
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lol, no one wants to help you on your project so you try and bad mouth the forum you posted in. Seriously dude, how old are you?
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