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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Red Alert 2: Remix, A mod for C&C Generals: Zero Hour

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-21-2005, 11:26 PM   #1 (permalink)
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Default Red Alert 2: Remix, A mod for C&C Generals: Zero Hour

Hey, I am starting a total remake of Red Alert 2/Yuri's Revenge with some improvments and new twists, Introducing.

RED ALERT 2: REMIX

Red Alert 2: Remix is a remake of Red Alert 2/Yuri's Revenge with some new twists. An improvment we added to the game is that now you can use for upgrades and many capabilities, and Don't worry, The old C&C Building technicue is still there, The bottom interface is there, Here's what were doing to make it accesable, We are adding a expand button to build stuff on the right, and I'm not sure if were going to have walls, But there will be a diffrent interface for Yuri, To enhance the red alert experience, We are remastering the cutscenes and remaking them in CGI style, Now to circimvate the waiting, We are having the video play while it loads, And what were doing to Naval Combat is improving it, We are getting Heavy Coders to make the Naval Combat part a reality to this mod, But in my opinion, Naval Combat is useless, I never used it in Command & Conquer: Red Alert 2, but I am glad they left it out in Command & Conquer: Generals, but that's another story, In this mod, Engineers don't have to be sacriifced, But now can capture buildings, fix buildings, and fix bridges without being sacrificed, The fix buildings and fix bridges work the same way with Generals, But to fix briges, you have to get into an outpost and wait until the bridge is fixed. There are more, But I don't want to rant on, I registered on modDBB, The link is below

http://mods.moddb.com/5344/

And the link to the original thread is below you.

http://www.neowin.net/forum/index.ph...pic=333713&hl=

Thank's I hope you enjoy this mod when It's out.

P.S. We are now hiring people to start this mod and bring it up, and also, we need you to create a logo, Somthing like the Generals Logo, the Red Alert 2 Style of logo and Rap Style mixed together, We need you to create a logo that fit's this mod, Here's the link to the Generals Logo.

http://cncgeneralsworld.easycgi.com/...ads/CCLogo.psd

You must have photoshop to download this file.

BTW. We are now hiring people to lift this project from the ground, The following positions are available.

Modeler
UV Mapper
Skinner
AI coder
INI coder
2D graphics
3D graphics
Video production
Concept artist
Building modeler
Infantry animator
Voice Actor
Tutorial Writer
Website & Flash Designer


So post your username and the positions you want to aquire, Remember, We need people to get this mod off the ground.
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Old 06-22-2005, 02:19 PM   #2 (permalink)
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Hello???
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Old 06-22-2005, 05:09 PM   #3 (permalink)
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First off wrong forum. *MOVED*

Secondly it looks to me like you've not done any work and want everyone else to do it you haven't provided any examples of your progress or any work you've done. You have no coding done, no models, no skins, no concept or promotional art not even a website. To start and lead a mod you need more then an idea you need to put some work into it yourself to show you're serious.

Thirdly we already have some RA2 mods for CnC Generals staffed with some of the most talented this community has to offer.
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Old 06-22-2005, 07:01 PM   #4 (permalink)
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Here's one of them: http://ra2.unleashed.ws
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Old 06-22-2005, 10:32 PM   #5 (permalink)
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RA2: Road to Moscow is the name of the mod that goes with the link.

[imgl:091256ed49]http://home.earthlink.net/~v-ger/sitebuildercontent/sitebuilderpictures/vgersig.jpg[/imgl:091256ed49]
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Old 06-23-2005, 12:08 AM   #6 (permalink)
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This is a remake of Red Alert 2, I don't know how to code, model, or make a flashy website. But I will be a mapper.
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Old 06-23-2005, 09:07 AM   #7 (permalink)
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uhm, WTF is ur mod banned from moddb?!!
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Old 06-23-2005, 07:26 PM   #8 (permalink)
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I didn't have a website.
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Old 06-23-2005, 08:23 PM   #9 (permalink)
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Quote:
Originally Posted by SU182";p=&quot View Post
This is a remake of Red Alert 2, I don't know how to code, model, or make a flashy website. But I will be a mapper.
Why don't you just map for Road to Moscow then...
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Old 06-24-2005, 12:14 AM   #10 (permalink)
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Hell No, I rather be a mapper here, Cause I don't want to study maps for moscow and geological areas near moscow, Becides, I want to focus on the project, And I will map when all the models, buildings and unit's are done. But we will be releasing alpha to members of the mod to test the units, buildings, This will be to fix any bugs found before we make it good before releasing the beta.
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