logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,537
Total Threads: 8,627
Posts: 94,209

Administrators:
DeeZire, Redemption

There are currently 117 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 07-04-2005, 07:48 AM   #1 (permalink)
Member
 
Join Date: Aug 2004
Location: England
Posts: 73
Send a message via MSN to Cattman2236
Default CH-47 Gunship

Hey all, this is my first attempt at moddling, and id like some opinions on this model.

Cattman2236 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-04-2005, 08:57 AM   #2 (permalink)
Member
 
Join Date: Jan 2004
Location: philippines
Posts: 53
Default

Did you model that starting from a geometric primitive or did you butcher the chinook/gattling cannon?

If you model that starting from, say a box, and through mesh editing you ended up with that... then I must say Im pretty impressed.

If you butchered the chinook and gattling cannon to produce that hybrid then I must say thats not too impressive since there are better ways one could combine the two models that can end up with a more interesting and more original overall design.

Either way, not too bad for the first try.

And oh by the way, I like your avatar.
loid is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-04-2005, 09:05 AM   #3 (permalink)
Member
 
Join Date: Aug 2004
Location: England
Posts: 73
Send a message via MSN to Cattman2236
Default

well i butchered it im afraid, i had to get Anus_Panda to walk me through it, because i had no idea on how to use ren-x. Well at least you like the Avatar.
Cattman2236 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-04-2005, 11:18 AM   #4 (permalink)
Senior Member
 
Join Date: Oct 2004
Posts: 123
Default

THIS SUCK HELL
Zelab is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-04-2005, 01:38 PM   #5 (permalink)
Senior Member
 
Join Date: Nov 2003
Location: The Netherlands
Posts: 794
Send a message via MSN to The_Hunter
Default

Quote:
Originally Posted by Zelab";p=&quot View Post
THIS SUCK HELL
let's see you do better

@ Cattman2236

for a butcherd unit it's nice but it would try to shrink the guns a bit as they are huge compared to the chinook :lol:
The_Hunter is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-04-2005, 01:50 PM   #6 (permalink)
Senior Member
 
Join Date: Aug 2003
Location: USA
Posts: 302
Send a message via MSN to Vengence
Default

Quote:
Originally Posted by The_Hunter";p=&quot View Post
Quote:
Originally Posted by Zelab";p=&quot View Post
THIS SUCK HELL
let's see you do better

@ Cattman2236

for a butcherd unit it's nice but it would try to shrink the guns a bit as they are huge compared to the chinook :lol:
You know Hunter, this guy spammed the entire Generals thread at Sleipnirs. What an idiot.

As for you Cattman, I would butcher too on my first attempt (even though I'm a great modeler now) so nice job on your first go
Vengence is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-04-2005, 02:13 PM   #7 (permalink)
Senior Member
 
Join Date: Mar 2003
Location: Rep. of Ireland
Posts: 373
Default

Guns need to be shrank and moved back, armed chinooks don't have the mini guns that up front.
Waraddict is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-04-2005, 07:20 PM   #8 (permalink)
Senior Member
 
Join Date: Apr 2005
Location: Gamers Heaven
Posts: 781
Send a message via AIM to SmokeyDaBear Send a message via MSN to SmokeyDaBear Send a message via Yahoo to SmokeyDaBear
Default

yea, Waraddict is right, they are usually on the sides, or somewhere close to the side of the cockpit. Sometimes i have also seen them right inside of the little "hump" under the cockpit where the pilots sit.
SmokeyDaBear is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-05-2005, 07:25 AM   #9 (permalink)
Senior Member
 
Join Date: Aug 2004
Location: Philippines
Posts: 339
Send a message via MSN to IraqiPeopleRocks Send a message via Yahoo to IraqiPeopleRocks
Default

that gattling gun is HUGE!
IraqiPeopleRocks is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-05-2005, 11:17 AM   #10 (permalink)
Senior Member
 
Join Date: May 2004
Posts: 134
Default

Well, i think a smaller gattling will be better.
homura is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Spectre gunship animation schtoogie Generals & Zero Hour Editing 9 12-20-2004 02:21 PM
hind gunship sage_inferno Generals & Zero Hour Editing 47 07-15-2004 05:47 AM
Spectre Gunship: Does anyone know how the code works for it? Rabid_Amoeba Generals & Zero Hour Editing 7 05-19-2004 10:28 PM
Venom Heavy Gunship model... Kuja Generals & Zero Hour Editing 40 06-14-2003 11:27 AM
Helicopter gunship for GLA - anyone making one? Sponge Generals & Zero Hour Editing 11 03-03-2003 11:47 AM


All times are GMT -4. The time now is 11:31 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.