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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-17-2005, 01:59 AM   #1 (permalink)
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Default Red Alert 3

Red Alert 3 is going to me made, EA said it. But what engine is it going to use? Will it use SAGE? I really would like to mod it, but I am only good with SAGE. Anyone know?
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Old 07-17-2005, 04:06 AM   #2 (permalink)
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yes, everybody on the forum except you has an Alpha copy of Red Alert 3, you know.And 4, and 5,6,7 and even RA8 .
I dont think this is for the ZH Editing Forum Too
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Old 07-17-2005, 06:19 AM   #3 (permalink)
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Sorry, just wondering, cause generals is getting old.
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Old 07-17-2005, 09:42 AM   #4 (permalink)
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yeah Generals is getting old because its 2 years old now hehe
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Old 07-17-2005, 07:52 PM   #5 (permalink)
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I would be highly surprised if EA, deciding to scrap a heavily tweaked 8-year old engine (one with a pedigree stretching from TD to YR) in favor of creating SAGE, only to use it for two games (Generals and LOTR) before deciding to make another engine three years later for RA3. Nonetheless, I would still expect at few tweaks to SAGE at the very least from Generals to RA3 (including those done for LOTR).
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Old 07-17-2005, 08:09 PM   #6 (permalink)
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YES!!! I SO GOD DAMN HOPE YOU ARE RIGHT!
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Old 07-18-2005, 04:51 AM   #7 (permalink)
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It is very likely they wil continue to build upon Generals and BFME.
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