 |
Forum Info
|
 |
Forum Members: 18,643
Total Threads: 8,744
Posts: 95,519
Administrators:
DeeZire, Redemption
There are currently 29 users online.
|
 |
Partner Links
|
 |
 |
Advertisements
|
 |
|
| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
07-26-2005, 11:26 AM
|
#1 (permalink)
|
|
Senior Member
Join Date: May 2004
Posts: 110
|
rank ini problem pg1.9
hi could somebody help me i am coding a mod for generals not zerohour, but i am not an good coder thats why i am editing the progen mod 1.9 for generals...
i have serious troubles with the "new rank system" of pg .. i wanted to repaced it again with the old one with the 20 rank button slots but i dont know how... if i deleted the window folder my game crashes.. and i dont really understand how to edit it to work
could please somebody help me ... this is very important for me
this is my second post of this because no one is intend to help me =(
|
|
|
07-26-2005, 11:42 AM
|
#2 (permalink)
|
|
Senior Member
Join Date: Oct 2003
Location: In front of my computer...
Posts: 215
|
Um, did you try deleting just the GeneralsExpPoints.wnd file?
|
|
|
07-26-2005, 11:46 AM
|
#3 (permalink)
|
|
Senior Member
Join Date: May 2004
Posts: 303
|
yes, ive never played Progen, but from a expierance, if theres more then one file in a certin folder DO NOT delete the folder :P
|
|
|
07-26-2005, 03:03 PM
|
#4 (permalink)
|
|
Senior Member
Join Date: Jun 2003
Location: Germany
Posts: 363
|
I guess in the CommandSet.ini were set more than the default slot count. And you need this wnd file cause there is set a new slot count. try to modify the commandset for testing purposes...
|
|
|
07-27-2005, 11:57 AM
|
#5 (permalink)
|
|
Senior Member
Join Date: May 2004
Posts: 110
|
commandset.ini
Code:
CommandSet GenericCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet TechCaveCommandSet
12 = Command_Evacuate
End
CommandSet TechBuildingRadioStationCommandSet
1 = Command_RadioJam
End
CommandSet VehiclePOWTruckCommandSet
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
9 = Command_POWTruckEvacuate
11 = Command_GuardWithoutPursuit
12 = Command_Stop
End
CommandSet VehiclePOWTruckUSACommandSet
1 = Command_ConstructAmericaVehicleBattleDronePOWTruck
2 = Command_ConstructAmericaVehicleScoutDronePOWTruck
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
9 = Command_POWTruckEvacuate
11 = Command_GuardWithoutPursuit
12 = Command_Stop
End
CommandSet AmericaRepairDroneCommandSet
1 = Command_DisarmMinesAtPosition
11 = Command_GuardWithoutPursuit
12 = Command_Stop
End
CommandSet AmericaDozerCommandSet
1 = Command_ConstructAmericaPowerPlant
2 = Command_ConstructAmericaStrategyCenter
3 = Command_ConstructAmericaBarracks
4 = Command_ConstructAmericaSupplyDropZone
5 = Command_ConstructAmericaSupplyCenter
6 = Command_ConstructAmericaDetentionCamp
7 = Command_ConstructAmericaPatriotBattery
8 = Command_ConstructAmericaParticleCannonUplink
9 = Command_ConstructAmericaWarFactory
10 = Command_ConstructAmericaCommandCenter
11 = Command_ConstructAmericaAirfield
12 = Command_DisarmMinesAtPosition
End
CommandSet AmericaTCDozerCommandSet
1 = Command_ConstructAmericaPowerPlant
2 = Command_ConstructAmericaTCStrategyCenter
3 = Command_ConstructAmericaTCBarracks
4 = Command_ConstructAmericaTCSupplyDropZone
5 = Command_ConstructAmericaTCSupplyCenter
6 = Command_ConstructAmericaTCDetentionCamp
7 = Command_ConstructAmericaPatriotBattery
8 = Command_ConstructAmericaTCParticleCannonUplink
9 = Command_ConstructAmericaTCWarFactory
10 = Command_ConstructAmericaTCCommandCenter
11 = Command_ConstructAmericaTCAirfield
12 = Command_DisarmMinesAtPosition
End
CommandSet AmericaAFDozerCommandSet
1 = Command_ConstructAmericaPowerPlant
2 = Command_ConstructAmericaStrategyCenter
3 = Command_ConstructAmericaBarracks
4 = Command_ConstructAmericaSupplyDropZone
5 = Command_ConstructAmericaSupplyCenter
6 = Command_ConstructAmericaDetentionCamp
7 = Command_ConstructAmericaPatriotBattery
8 = Command_ConstructAmericaParticleCannonUplink
9 = Command_ConstructAmericaWarFactory
10 = Command_ConstructAmericaAFCommandCenter
11 = Command_ConstructAmericaAirfield
12 = Command_DisarmMinesAtPosition
End
CommandSet AmericaSFDozerCommandSet
1 = Command_ConstructAmericaSFPowerPlant
2 = Command_ConstructAmericaSFStrategyCenter
3 = Command_ConstructAmericaSFBarracks
4 = Command_ConstructAmericaSFSupplyDropZone
5 = Command_ConstructAmericaSFSupplyCenter
6 = Command_ConstructAmericaSFWall
7 = Command_ConstructAmericaSFPatriotBattery
8 = Command_ConstructAmericaSFParticleCannonUplink
9 = Command_ConstructAmericaSFWarFactory
10 = Command_ConstructAmericaSFCommandCenter
11 = Command_ConstructAmericaSFAirfield
12 = Command_DisarmMinesAtPosition
End
CommandSet GLAWorkerCommandSet
1 = Command_ConstructGLASupplyStash
2 = Command_ConstructGLAPalace
3 = Command_ConstructGLABarracks
4 = Command_ConstructGLABlackMarket
5 = Command_ConstructGLAStingerSite
6 = Command_ConstructGLAPrison
7 = Command_ConstructGLATunnelNetwork
8 = Command_ConstructGLAScudStorm
9 = Command_ConstructGLAArmsDealer
10 = Command_ConstructGLACommandCenter
11 = Command_ConstructGLADemoTrap
12 = Command_DisarmMinesAtPositionWorker
End
CommandSet GLAWLWorkerCommandSet
1 = Command_ConstructGLAWLSupplyStash
2 = Command_ConstructGLAWLPalace
3 = Command_ConstructGLAWLBarracks
4 = Command_ConstructGLAWLBlackMarket
5 = Command_ConstructGLAWLStingerSite
6 = Command_ConstructGLAWLPrison
7 = Command_ConstructGLAWLTunnelNetwork
8 = Command_ConstructGLAWLScudStorm
9 = Command_ConstructGLAWLArmsDealer
10 = Command_ConstructGLAWLCommandCenter
11 = Command_ConstructGLABurningBarricade
12 = Command_DisarmMinesAtPositionWorker
End
CommandSet GLATCWorkerCommandSet
1 = Command_ConstructGLATCSupplyStash
2 = Command_ConstructGLATCPalace
3 = Command_ConstructGLATCBarracks
4 = Command_ConstructGLATCBlackMarket
5 = Command_ConstructGLATCStingerSite
6 = Command_ConstructGLATCPrison
7 = Command_ConstructGLATCTunnelNetwork
8 = Command_ConstructGLATCScudStorm
9 = Command_ConstructGLATCArmsDealer
10 = Command_ConstructGLATCCommandCenter
11 = Command_ConstructGLATCDemoTrap
12 = Command_DisarmMinesAtPositionWorker
End
CommandSet GLABCWorkerCommandSet
1 = Command_ConstructGLABCSupplyStash
2 = Command_ConstructGLABCPalace
3 = Command_ConstructGLABCBarracks
4 = Command_ConstructGLABCBlackMarket
5 = Command_ConstructGLABCStingerSite
6 = Command_ConstructGLABCPrison
7 = Command_ConstructGLABCTunnelNetwork
8 = Command_ConstructGLABCScudStorm
9 = Command_ConstructGLABCArmsDealer
10 = Command_ConstructGLABCCommandCenter
11 = Command_ConstructGLABCDemoTrap
12 = Command_DisarmMinesAtPositionWorker
End
CommandSet ChinaDozerCommandSet
1 = Command_ConstructChinaPowerPlant
2 = Command_ConstructChinaAirfield
3 = Command_ConstructChinaBarracks
4 = Command_ConstructChinaPropagandaCenter
5 = Command_ConstructChinaSupplyCenter
6 = Command_ConstructChinaSpeakerTower
7 = Command_ConstructChinaBunker
8 = Command_ConstructChinaNuclearMissileLauncher
9 = Command_ConstructChinaGattlingCannon
10 = Command_ConstructChinaCommandCenter
11 = Command_ConstructChinaWarFactory
12 = Command_DisarmMinesAtPosition
End
CommandSet ChinaRADozerCommandSet
1 = Command_ConstructChinaPowerPlant
2 = Command_ConstructChinaAirfield
3 = Command_ConstructChinaBarracks
4 = Command_ConstructChinaPropagandaCenter
5 = Command_ConstructChinaSupplyCenter
6 = Command_ConstructChinaSpeakerTower
7 = Command_ConstructChinaBunker
8 = Command_ConstructChinaNuclearMissileLauncher
9 = Command_ConstructChinaGattlingCannon
10 = Command_ConstructChinaRACommandCenter
11 = Command_ConstructChinaWarFactory
12 = Command_DisarmMinesAtPosition
End
CommandSet ChinaSPDozerCommandSet
1 = Command_ConstructChinaPowerPlant
2 = Command_ConstructChinaSPAirfield
3 = Command_ConstructChinaSPBarracks
4 = Command_ConstructChinaSPPropagandaCenter
5 = Command_ConstructChinaSPSupplyCenter
6 = Command_ConstructChinaSPSpeakerTower
7 = Command_ConstructChinaConcreteWall
8 = Command_ConstructChinaSPNuclearMissileLauncher
9 = Command_ConstructChinaGattlingCannon
10 = Command_ConstructChinaSPCommandCenter
11 = Command_ConstructChinaSPWarFactory
12 = Command_DisarmMinesAtPosition
End
CommandSet ChinaSWDozerCommandSet
1 = Command_ConstructChinaPowerPlant
2 = Command_ConstructChinaSWAirfield
3 = Command_ConstructChinaBarracks
4 = Command_ConstructChinaPropagandaCenter
5 = Command_ConstructChinaSupplyCenter
6 = Command_ConstructChinaSpeakerTower
7 = Command_ConstructChinaBunker
8 = Command_ConstructChinaNuclearMissileLauncher
9 = Command_ConstructChinaGattlingCannon
10 = Command_ConstructChinaSWCommandCenter
11 = Command_ConstructChinaWarFactory
12 = Command_DisarmMinesAtPosition
End
CommandSet AmericaTransportCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportExit
9 = Command_TransportEvacuate
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaVehicleChinookCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportExit
9 = Command_ChinookUnload
10 = Command_CombatDrop
12 = Command_Stop
End
CommandSet CivilianTransportCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportExit
9 = Command_TransportEvacuate
11 = Command_Guard
12 = Command_Stop
End
CommandSet RailedTransportCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportExit
9 = Command_TransportExit
10 = Command_TransportExit
11 = Command_TransportEvacuate
12 = Command_ExecuteRailedTransport
End
CommandSet CivilianTransportWithNukeCommandSet
1 = Command_DetonateConvoyTruckNuke
12 = Command_Stop
End
CommandSet AmericaInfantryRangerCommandSetDefault
1 = Command_AmericaRangerCaptureBuilding
2 = Command_AmericaRangerSwitchToMachineGun
4 = Command_AmericaRangerSwitchDummyWeapon
9 = Command_AttackMove
10 = Command_RangerTaunt
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaInfantryRangerCommandSet
1 = Command_AmericaRangerCaptureBuilding
2 = Command_AmericaRangerSwitchToMachineGun
4 = Command_AmericaRangerSwitchToFlagBangGrenades
9 = Command_AttackMove
10 = Command_RangerTaunt
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaInfantryColonelBurtonCommandSet
1 = Command_ColonelBurtonKnifeAttack
2 = Command_ColonelBurtonTimedDemoCharge
4 = Command_ColonelBurtonRemoteDemoCharge
6 = Command_ColonelBurtonDetonateCharges
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaInfantryMissileDefenderCommandSet
1 = Command_AmericaMissileDefenderLaserGuidedMissiles
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaInfantryPathfinderCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaInfantryPilotCommandSet
12 = Command_Stop
End
CommandSet AmericaVehicleHumveeCommandSet
1 = Command_ConstructAmericaVehicleBattleDroneHumvee
2 = Command_ConstructAmericaVehicleScoutDroneHumvee
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportEvacuate
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet CivilianVehicleLimoCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportEvacuate
12 = Command_Stop
End
CommandSet GLAInfantryRebelCommandSet
1 = Command_GLAInfantryRebelCaptureBuilding
2 = Command_GLAInfantryRebelSwitchToMachineGun
4 = Command_GLAInfantryRebelSwitchToTranqDarts
9 = Command_AttackMove
10 = Command_RebelTaunt
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAInfantryTunnelDefenderCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAInfantryTerroristCommandSet
1 = Command_GLAInfantryTerroristMakeCarBomb
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAInfantryAngryMobCommandSet
1 = Command_GLAInfantryFireBomb
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAInfantryHijackerCommandSet
1 = Command_GLAInfantryHijack
12 = Command_Stop
End
CommandSet GLAInfantryJarmenKellCommandSet
1 = Command_GLAInfantryJarmenKellSnipeVehicleAttack
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaVehicleComancheCommandSet
1 = Command_AmericaVehicleComancheFireRocketPods
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAVehicleRocketBuggyCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLATankScorpionCommandSet
1 = Command_GLAScorpionFireRocket
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAVehicleScudLauncherCommandSet
1 = Command_GLAExplosiveWarhead
3 = Command_GLAAnthraxWarhead
9 = Command_AttackMove
11 = Command_GuardWithoutPursuit
12 = Command_Stop
End
CommandSet GLAVehicleQuadCannon
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAVehicleToxinTruckCommandSet
1 = Command_GLAToxinTractorContaminateGround
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAVehicleBombTruckCommandSet
1 = Command_DisguiseAsVehicle
3 = Command_BombTruckDetonateNow
7 = Command_UpgradeGLABombTruckBioBomb
8 = Command_UpgradeGLABombTruckHighExplosiveBomb
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAVehicleRadarVanCommandSet
1 = Command_RadarVanScan
12 = Command_Stop
End
CommandSet GLAVehicleTechnicalCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
9 = Command_AttackMove
10 = Command_TransportEvacuate
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaJetMIGCommandSet
9 = Command_AttackMove
10 = Command_GuardFlyingUnitsOnly
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaInfantryRedguardCommandSetDefault
1 = Command_ChinaInfantryRedGuardCaptureBuilding
2 = Command_ChinaInfantryRedguardSwitchToMachineGun
3 = Command_ChinaInfantryRedguardSwitchDummyWeapon
4 = Command_ChinaInfantryRedguardBayonet
9 = Command_AttackMove
10 = Command_RedGuardTaunt
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaInfantryRedguardCommandSet
1 = Command_ChinaInfantryRedGuardCaptureBuilding
2 = Command_ChinaInfantryRedguardSwitchToMachineGun
3 = Command_ChinaInfantryRedguardSwitchToStunBullets
4 = Command_ChinaInfantryRedguardBayonet
9 = Command_AttackMove
10 = Command_RedGuardTaunt
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaInfantryBlackLotusCommandSet
1 = Command_ChinaInfantryBlackLotusCaptureHack
3 = Command_ChinaInfantryBlackLotusVehicleHack
5 = Command_ChinaInfantryBlackLotusCashHack
12 = Command_Stop
End
CommandSet ChinaInfantryHackerCommandSet
1 = Command_ChinaInfantryHackerDisableBuilding
3 = Command_ChinaInfantryHackerInternetHack
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaInfantryTankHunterCommandSet
1 = Command_ChinaInfantryTankHunterTNTAttack
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaInfantrySiegeSoldierCommandSet
11 = Command_GuardWithoutPursuit
12 = Command_Stop
End
CommandSet ChinaTroopCrawlerCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportExit
9 = Command_AttackMove
10 = Command_TroopCrawlerAssault
11 = Command_TransportEvacuate
12 = Command_Stop
End
CommandSet ChinaVehicleNukeCannonCommandSet
1 = Command_FireNukeCannonAtPosition
9 = Command_AttackMove
11 = Command_NukeCannonGuard
12 = Command_Stop
End
CommandSet ChinaVehicleBattleMasterCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaVehicleGattlingTankCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaVehicleInfernoCannonCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaTankDragonCommandSet
1 = Command_ChinaDragonTankFireWall
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaTankCrusaderCommandSet
1 = Command_ConstructAmericaVehicleBattleDroneCrusader
2 = Command_ConstructAmericaVehicleScoutDroneCrusader
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaTankPaladinCommandSet
1 = Command_ConstructAmericaVehicleBattleDronePaladin
2 = Command_ConstructAmericaVehicleScoutDronePaladin
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaVehicleAmbulanceCommandSet
1 = Command_ConstructAmericaVehicleBattleDroneAmbulance
2 = Command_ConstructAmericaVehicleScoutDroneAmbulance
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportEvacuate
9 = Command_AttackMove
10 = Command_AmbulanceCleanupArea
11 = Command_AmbulanceGuard
12 = Command_Stop
End
CommandSet AmericaVehicleMechanicCommandSet
1 = Command_ConstructAmericaVehicleBattleDroneAmbulance
2 = Command_ConstructAmericaVehicleScoutDroneAmbulance
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportExit
7 = Command_TransportExit
8 = Command_TransportEvacuate
10 = Command_MechanicRepairArea
11 = Command_MechanicGuard
12 = Command_Stop
End
CommandSet AmericaInfantryHazMatCommandSet
1 = Command_AmbulanceCleanupArea
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaVehicleTomahawkCommandSet
1 = Command_ConstructAmericaVehicleBattleDroneTomahawk
2 = Command_ConstructAmericaVehicleScoutDroneTomahawk
9 = Command_AttackMove
11 = Command_GuardWithoutPursuit
12 = Command_Stop
End
CommandSet AmericaJetRaptorCommandSet
9 = Command_AttackMove
10 = Command_GuardFlyingUnitsOnly
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaJetAuroraCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet AmericaJetStealthFighterCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLATankMarauderCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaTankBattlemasterCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaTankOverlordDefaultCommandSet
1 = Command_UpgradeChinaOverlordBattleBunker
3 = Command_UpgradeChinaOverlordGattlingCannon
5 = Command_UpgradeChinaOverlordPropagandaTower
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaTankOverlordBattleBunkerCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_TransportEvacuate
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaTankOverlordGattlingCannonCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaTankOverlordPropagandaTowerCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet ChinaSupplyTruckCommandSet
12 = Command_Stop
End
CommandSet Command_ScriptedTransportDrops
1 = Command_DaisyCutter
2 = Command_ParadropChina
3 = Command_CarpetBomb
4 = Command_ClusterMines
5 = Command_ParadropAmerica
6 = Command_ParadropSpecialForces
End
CommandSet AmericaCommandCenterCommandSet
1 = Command_ConstructAmericaDozer
2 = Command_A10ThunderboltMissileStrikeHeavy
3 = Command_ParadropAmerica
4 = Command_SpyDrone
5 = Command_EmergencyRepairMedium
6 = Command_DaisyCutter
7 = Command_CarpetBomb
8 = Command_SpySatelliteScan
9 = Command_UpgradeAmericaRadar
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaTCCommandCenterCommandSet
1 = Command_ConstructAmericaTCDozer
2 = Command_A10ThunderboltMissileStrikeMedium
3 = Command_ParadropAmerica
4 = Command_SpyDrone
5 = Command_EmergencyRepairHeavy
6 = Command_DaisyCutter
7 = Command_CarpetBomb
8 = Command_SpySatelliteScan
9 = Command_UpgradeAmericaRadar
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaAFCommandCenterCommandSet
1 = Command_ConstructAmericaAFDozer
2 = Command_A10ThunderboltMissileStrikeHeavy
3 = Command_ParadropAmerica
4 = Command_SpyDrone
5 = Command_EmergencyRepairLight
6 = Command_DaisyCutter
7 = Command_CarpetBomb
8 = Command_SpySatelliteScan
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaSFCommandCenterCommandSet
1 = Command_ConstructAmericaSFDozer
2 = Command_A10ThunderboltMissileStrikeLight
3 = Command_ParadropSpecialForces
4 = Command_SpyDrone
5 = Command_EmergencyRepairMedium
6 = Command_DaisyCutter
7 = Command_CarpetBomb
8 = Command_SpySatelliteScan
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet Command_ScriptedA10ThunderboltStrike
1 = Command_A10ThunderboltMissileStrikeLight
2 = Command_A10ThunderboltMissileStrikeMedium
3 = Command_A10ThunderboltMissileStrikeHeavy
End
CommandSet AmericaAirfieldCommandSet
1 = Command_ConstructAmericaJetRaptor
2 = Command_ConstructAmericaVehicleComanche
3 = Command_ConstructAmericaJetAurora
4 = Command_ConstructAmericaJetStealthFighter
7 = Command_UpgradeComancheRocketPods
8 = Command_UpgradeAmericaLaserMissiles
9 = Command_UpgradeAmericaAircraftExtraFuel
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaSFAirfieldCommandSet
1 = Command_ConstructAmericaJetRaptor
2 = Command_ConstructAmericaVehicleComanche
3 = Command_ConstructAmericaSFJetAurora
4 = Command_ConstructAmericaJetStealthFighter
7 = Command_UpgradeComancheRocketPods
8 = Command_UpgradeAmericaLaserMissiles
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaTCAirfieldCommandSet
1 = Command_ConstructAmericaJetRaptor
2 = Command_ConstructAmericaVehicleComanche
3 = Command_ConstructAmericaTCJetAurora
4 = Command_ConstructAmericaJetStealthFighter
7 = Command_UpgradeComancheRocketPods
8 = Command_UpgradeAmericaLaserMissiles
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaWarFactoryCommandSet
1 = Command_ConstructAmericaTankCrusader
2 = Command_ConstructAmericaVehicleTomahawk
3 = Command_ConstructAmericaVehicleHumvee
4 = Command_ConstructAmericaVehicleMedic
5 = Command_ConstructAmericaVehiclePaladin
10 = Command_UpgradeAmericaTOWMissile
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaSFWarFactoryCommandSet
1 = Command_ConstructAmericaTankCrusader
2 = Command_ConstructAmericaSFVehicleTomahawk
3 = Command_ConstructAmericaVehicleHumvee
4 = Command_ConstructAmericaVehicleMedic
5 = Command_ConstructAmericaVehiclePaladin
6 = Command_ConstructAmericaVehiclePOWTruck
7 = Command_ConstructAmericaSFVehicleRepairDrone
10 = Command_UpgradeAmericaTOWMissile
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaTCWarFactoryCommandSet
1 = Command_ConstructAmericaTankCrusader
2 = Command_ConstructAmericaTCVehicleTomahawk
3 = Command_ConstructAmericaVehicleHumvee
4 = Command_ConstructAmericaVehicleMechanic
5 = Command_ConstructAmericaVehiclePaladin
9 = Command_UpgradeAmericaTomahawkRemoteControl
10 = Command_UpgradeAmericaTOWMissile
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaBarracksCommandSet
1 = Command_ConstructAmericaInfantryRanger
2 = Command_ConstructAmericaInfantryMissileDefender
3 = Command_ConstructAmericaInfantryColonelBurton
4 = Command_ConstructAmericaInfantryPathfinder
7 = Command_UpgradeAmericaRangerFlashBangGrenade
8 = Command_UpgradeAmericaRangerCaptureBuilding
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaSFBarracksCommandSet
1 = Command_ConstructAmericaInfantrySEAL
2 = Command_ConstructAmericaInfantryMissileDefender
3 = Command_ConstructAmericaSFInfantryColonelBurton
4 = Command_ConstructAmericaSFInfantryPathfinder
7 = Command_UpgradeAmericaRangerFlashBangGrenade
8 = Command_UpgradeAmericaRangerCaptureBuilding
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaTCBarracksCommandSet
1 = Command_ConstructAmericaInfantryRanger
2 = Command_ConstructAmericaInfantryMissileDefender
3 = Command_ConstructAmericaTCInfantryColonelBurton
4 = Command_ConstructAmericaTCInfantryPathfinder
7 = Command_UpgradeAmericaRangerFlashBangGrenade
8 = Command_UpgradeAmericaRangerCaptureBuilding
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaSupplyCenterCommandSet
1 = Command_ConstructAmericaVehicleChinook
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaPowerPlantCommandSet
1 = Command_UpgradeAmericaAdvancedControlRods
12 = Command_Sell
End
CommandSet AmericaStrategyCenterCommandSet
1 = Command_InitiateBattlePlanBombardment
3 = Command_InitiateBattlePlanHoldTheLine
5 = Command_InitiateBattlePlanSearchAndDestroy
7 = Command_UpgradeAmericaScriptedAircraftArmor
8 = Command_UpgradeAmericaCompositeArmor
9 = Command_UpgradeAmericaAdvancedTraining
10 = Command_UpgradeAmericaDroneArmor
11 = Command_StrategyCenter_Stop
12 = Command_Sell
End
CommandSet AmericaSFStrategyCenterCommandSet
1 = Command_InitiateBattlePlanBombardment
3 = Command_InitiateBattlePlanHoldTheLine
5 = Command_InitiateBattlePlanSearchAndDestroy
6 = Command_CIAIntelligenceSF
7 = Command_UpgradeAmericaScriptedAircraftArmor
8 = Command_UpgradeAmericaCompositeArmor
9 = Command_UpgradeAmericaAdvancedTraining
10 = Command_UpgradeAmericaDroneArmor
11 = Command_StrategyCenter_Stop
12 = Command_Sell
End
CommandSet AmericaDetentionCampCommandSet
1 = Command_CIAIntelligence
2 = Command_ConstructAmericaVehiclePOWTruck
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet AmericaParticleUplinkCannonCommandSet
1 = Command_FireParticleUplinkCannon
12 = Command_Sell
End
CommandSet BaikonurLaunchTowerCommandSet
1 = Command_LaunchBaikonurRocket
2 = Command_DetonateBaikonurRocketAtLocation
End
CommandSet AmericaPatriotBatteryCommandSet
11 = Command_Stop
12 = Command_Sell
End
CommandSet ChinaCommandCenterCommandSet
1 = Command_ConstructChinaDozer
2 = Command_ParadropChina
3 = Command_NapalmStrike
4 = Command_ClusterMines
5 = Command_CashHackHeavy
6 = Command_ArtilleryBarrageHeavy
7 = Command_EmergencyRepairHeavy
8 = Command_EMPPulse
9 = Command_UpgradeChinaRadar
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaRACommandCenterCommandSet
1 = Command_ConstructChinaRADozer
2 = Command_ParadropChina
3 = Command_NapalmStrike
4 = Command_ClusterMines
5 = Command_CashHackMedium
6 = Command_ArtilleryBarrageHeavy
7 = Command_EmergencyRepairLight
8 = Command_EMPPulse
9 = Command_UpgradeChinaRadar
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaSPCommandCenterCommandSet
1 = Command_ConstructChinaSPDozer
3 = Command_NapalmStrike
4 = Command_ClusterMines
5 = Command_CashHackHeavy
6 = Command_ArtilleryBarrageLight
7 = Command_EmergencyRepairMedium
8 = Command_EMPPulse
9 = Command_Defector
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaSWCommandCenterCommandSet
1 = Command_ConstructChinaSWDozer
2 = Command_ParadropChina
3 = Command_NapalmStrike
4 = Command_ClusterMines
5 = Command_CashHackLight
6 = Command_ArtilleryBarrageMedium
7 = Command_EmergencyRepairHeavy
8 = Command_EMPPulse
9 = Command_UpgradeChinaRadar
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaBunkerCommandSet
1 = Command_TransportExit
2 = Command_TransportExit
3 = Command_TransportExit
4 = Command_TransportExit
5 = Command_TransportExit
6 = Command_Evacuate
10 = Command_UpgradeChinaMines
12 = Command_Sell
End
CommandSet ChinaPowerPlantCommandSet
1 = Command_Overcharge
10 = Command_UpgradeChinaMines
12 = Command_Sell
End
CommandSet ChinaSpeakerTowerCommandSet
10 = Command_UpgradeChinaMines
12 = Command_Sell
End
CommandSet ChinaGattlingCannonCommandSet
10 = Command_UpgradeChinaMines
11 = Command_Stop
12 = Command_Sell
End
CommandSet ChinaBarracksCommandSet
1 = Command_ConstructChinaInfantryRedguard
2 = Command_ConstructChinaInfantryTankHunter
3 = Command_ConstructChinaInfantryHacker
4 = Command_ConstructChinaInfantryBlackLotus
5 = Command_ConstructChinaRAInfantrySiegeSoldier
7 = Command_UpgradeChinaRedguardCaptureBuilding
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaSPBarracksCommandSet
1 = Command_ConstructChinaInfantryRedguard
2 = Command_ConstructChinaInfantryTankHunter
3 = Command_ConstructChinaSPInfantryHacker
4 = Command_ConstructChinaSPInfantryBlackLotus
7 = Command_UpgradeChinaRedguardCaptureBuilding
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaWarFactoryCommandSet
1 = Command_ConstructChinaTankBattleMaster
2 = Command_ConstructChinaVehicleTroopCrawler
3 = Command_ConstructChinaTankDragon
4 = Command_ConstructChinaTankGattling
5 = Command_ConstructChinaVehicleInfernoCannon
6 = Command_ConstructChinaTankOverlord
7 = Command_ConstructChinaVehicleNukeLauncher
8 = Command_UpgradeChinaBlackNapalm
9 = Command_UpgradeChinaChainGuns
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaSPWarFactoryCommandSet
1 = Command_ConstructChinaSPTankBattleMaster
2 = Command_ConstructChinaVehicleTroopCrawler
3 = Command_ConstructChinaTankDragon
4 = Command_ConstructChinaTankGattling
5 = Command_ConstructChinaSPVehicleInfernoCannon
6 = Command_ConstructChinaSPTankOverlord
7 = Command_ConstructChinaSPVehicleNukeLauncher
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaSupplyCenterCommandSet
1 = Command_ConstructChinaVehicleSupplyTruck
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaSPSupplyCenterCommandSet
1 = Command_ConstructChinaSPVehicleExtraSupplyTruck
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaAirfieldCommandSet
1 = Command_ConstructChinaJetMIG
3 = Command_UpgradeChinaAircraftArmor
10 = Command_UpgradeChinaMines
12 = Command_Sell
End
CommandSet ChinaSWAirfieldCommandSet
1 = Command_ConstructChinaJetMIG
3 = Command_UpgradeChinaAircraftArmor
4 = Command_UpgradeChinaMigAmmo
10 = Command_UpgradeChinaMines
12 = Command_Sell
End
CommandSet ChinaPropagandaCenterCommandSet
1 = Command_ConstructChinaVehiclePOWTruck
3 = Command_UpgradeChinaNationalism
4 = Command_UpgradeChinaStunBullets
5 = Command_UpgradeChinaSubliminalMessaging
10 = Command_UpgradeChinaMines
11 = Command_SetRallyPoint
12 = Command_Sell
End
CommandSet ChinaNuclearMissileCommandSet
1 = Command_NeutronMissile
7 = Command_UpgradeChinaUraniumShells
8 = Command_UpgradeChinaNuclearTanks
10 = Command_UpgradeChinaMines
12 = Command_Sell
End
CommandSet GLACommandCenterCommandSet
1 = Command_ConstructGLAWorker
3 = Command_TerrorCell
5 = Command_AmbushHeavy
6 = Command_EmergencyRepairLight
7 = Command_AnthraxBomb
8 = Command_BlackMarketNuke
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLABCCommandCenterCommandSet
1 = Command_ConstructGLABCWorker
3 = Command_TerrorCell
5 = Command_AmbushMedium
6 = Command_EmergencyRepairMedium
7 = Command_AnthraxBomb
8 = Command_BlackMarketNuke
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLAWLCommandCenterCommandSet
1 = Command_ConstructGLAWLWorker
3 = Command_TerrorCell
5 = Command_AmbushLight
6 = Command_EmergencyRepairHeavy
7 = Command_AnthraxBomb
8 = Command_BlackMarketNuke
10 = Command_UpgradeGLACamouflageBuilding
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLATCCommandCenterCommandSet
1 = Command_ConstructGLATCWorker
2 = Command_DetonateCommandCenter
3 = Command_TerrorCell
5 = Command_AmbushHeavy
6 = Command_EmergencyRepairLight
7 = Command_AnthraxBomb
8 = Command_BlackMarketNuke
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLAArmsDealerCommandSet
1 = Command_ConstructGLATankScorpion
2 = Command_ConstructGLAVehicleTechnical
3 = Command_ConstructGLAVehicleRadarVan
4 = Command_ConstructGLAVehicleQuadCannon
5 = Command_ConstructGLAVehicleToxinTruck
6 = Command_ConstructGLAVehicleRocketBuggy
7 = Command_ConstructGLATankMarauder
8 = Command_ConstructGLAVehicleBombTruck
9 = Command_ConstructGLAVehicleScudLauncher
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLATCArmsDealerCommandSet
1 = Command_ConstructGLATankScorpion
2 = Command_ConstructGLAVehicleTechnical
3 = Command_ConstructGLAVehicleRadarVan
4 = Command_ConstructGLAVehicleQuadCannon
5 = Command_ConstructGLAVehicleToxinTruck
6 = Command_ConstructGLATCVehicleRocketBuggy
7 = Command_ConstructGLATankMarauder
8 = Command_ConstructGLATCVehicleBombTruck
9 = Command_ConstructGLATCVehicleScudLauncher
10 = Command_ConstructGLAVehicleNukeTruck
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLABCArmsDealerCommandSet
1 = Command_ConstructGLAVehicleTarantula
2 = Command_ConstructGLAVehicleTechnical
3 = Command_ConstructGLAVehicleRadarVan
4 = Command_ConstructGLAVehicleQuadCannon
5 = Command_ConstructGLAVehicleToxinTruck
6 = Command_ConstructGLABCVehicleRocketBuggy
7 = Command_ConstructGLATankMarauder
8 = Command_ConstructGLABCVehicleBombTruck
9 = Command_ConstructGLABCVehicleScudLauncher
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLAWLArmsDealerCommandSet
1 = Command_ConstructGLATankScorpion
2 = Command_ConstructGLAVehicleTechnical
3 = Command_ConstructGLAVehicleRadarVan
4 = Command_ConstructGLAVehicleQuadCannon
5 = Command_ConstructGLAVehicleToxinTruck
6 = Command_ConstructGLAWLVehicleRocketBuggy
7 = Command_ConstructGLATankMarauder
8 = Command_ConstructGLAWLVehicleBombTruck
9 = Command_ConstructGLAWLVehicleScudLauncher
; 10 = Command_ConstructGLAWLBattleBus
10 = Command_UpgradeGLACamouflageBuilding
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLABarracksCommandSet
1 = Command_ConstructGLAInfantryRebel
2 = Command_ConstructGLAInfantryRPGTrooper
3 = Command_ConstructGLAInfantryTerrorist
4 = Command_ConstructGLAInfantryAngryMob
5 = Command_ConstructGLAInfantryHijacker
6 = Command_ConstructGLAInfantryJarmenKell
7 = Command_UpgradeGLARebelCaptureBuilding
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLATCBarracksCommandSet
1 = Command_ConstructGLAInfantryRebel
2 = Command_ConstructGLAInfantryRPGTrooper
3 = Command_ConstructGLAInfantryTerrorist
4 = Command_ConstructGLATCInfantryAngryMob
5 = Command_ConstructGLATCInfantryHijacker
6 = Command_ConstructGLATCInfantryJarmenKell
7 = Command_UpgradeGLARebelCaptureBuilding
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLABCBarracksCommandSet
1 = Command_ConstructGLAInfantryRebel
2 = Command_ConstructGLAInfantryRPGTrooper
3 = Command_ConstructGLAInfantryTerrorist
4 = Command_ConstructGLABCInfantryAngryMob
5 = Command_ConstructGLABCInfantryHijacker
6 = Command_ConstructGLABCInfantryJarmenKell
7 = Command_UpgradeGLARebelCaptureBuilding
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLAWLBarracksCommandSet
1 = Command_ConstructGLAInfantryRebel
2 = Command_ConstructGLAInfantryRPGTrooper
3 = Command_ConstructGLAInfantryTerrorist
4 = Command_ConstructGLAWLInfantryAngryMob
5 = Command_ConstructGLAWLInfantryHijacker
6 = Command_ConstructGLAWLInfantryJarmenKell
7 = Command_UpgradeGLARebelCaptureBuilding
10 = Command_UpgradeGLACamouflageBuilding
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLABlackMarketCommandSet
1 = Command_UpgradeGLAAPBullets
2 = Command_UpgradeGLAAPRockets
3 = Command_UpgradeGLAJunkRepair
4 = Command_UpgradeGLABuggyAmmo
5 = Command_UpgradeGLARadarVanScan
6 = Command_UpgradeGLAScorpionRocket
7 = Command_UpgradeGLAExtraSalvageWeapon
8 = Command_UpgradeGLARadarJammer
12 = Command_SellGLA
End
CommandSet GLAScudStormCommandSet
1 = Command_ScudStorm
12 = Command_SellGLA
End
CommandSet GLASupplyStashCommandSet
1 = Command_ConstructGLAWorker
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLABCSupplyStashCommandSet
1 = Command_ConstructGLABCWorker
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLATCSupplyStashCommandSet
1 = Command_ConstructGLATCWorker
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLAWLSupplyStashCommandSet
1 = Command_ConstructGLAWLWorker
10 = Command_UpgradeGLACamouflageBuilding
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLAPalaceCommandSet
1 = Command_StructureExit
2 = Command_StructureExit
3 = Command_StructureExit
4 = Command_StructureExit
5 = Command_StructureExit
6 = Command_Evacuate
8 = Command_UpgradeGLAArmTheMob
9 = Command_UpgradeGLACamouflage
10 = Command_UpgradeGLAToxinShells
11 = Command_UpgradeGLAAnthraxBeta
12 = Command_SellGLA
End
CommandSet GLADemoTrapCommandSet
1 = Command_SetDemoTrapProximityDetonation
2 = Command_SetDemoTrapManualDetonation
5 = Command_DetonateDemoTrap
12 = Command_SellGLA
End
CommandSet GLAPrisonCommandSet
1= Command_ConstructGLAVehiclePOWTruck
5 = Command_UpgradeGLATranqDarts
11 = Command_SetRallyPoint
12 = Command_SellGLA
End
CommandSet GLATunnelNetworkCommandSet
1 = Command_StructureExit
2 = Command_StructureExit
3 = Command_StructureExit
4 = Command_StructureExit
5 = Command_StructureExit
6 = Command_StructureExit
7 = Command_StructureExit
8 = Command_StructureExit
9 = Command_StructureExit
10 = Command_StructureExit
11 = Command_Evacuate
12 = Command_SellGLA
End
CommandSet CivilianCarBombCommandSet
9 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
CommandSet GLAStingerSiteCommandSet
11 = Command_Stop
12 = Command_SellGLA
End
CommandSet AMERICA_CommandSetRank1
1 = Command_PurchaseScienceAMERICA
End
CommandSet AMERICA_CommandSetRank3
1 = Command_PurchaseSciencePaladinTank
2 = Command_PurchaseScienceStealthFighter
3 = Command_PurchaseScienceSpyDrone
4 = Command_PurchaseScienceEmergencyRepairMedium
5 = Command_PurchaseScienceA10ThunderboltMissileStrikeHeavy
6 = Command_PurchaseScienceParadropAmerica
7 = Command_PurchaseScienceCarpetBomb
8 = Command_PurchaseScienceDaisyCutter
End
CommandSet AMERICA_CommandSetRank8
1 = Command_PurchasedAmericanGeneral
End
CommandSet SpecialPowerShortcutUSA
1 = Command_EmergencyRepairMediumFromCommandCenter
2 = Command_ParadropAmericaFromCommandCenter
3 = Command_CarpetBombFromCommandCenter
4 = Command_DaisyCutterFromCommandCenter
5 = Command_A10ThunderboltMissileStrikeHeavyFromCommandCenter
End
CommandSet TankCommand_CommandSetRank1
1 = Command_PurchaseScienceAMERICAGeneral1
End
CommandSet AirForce_CommandSetRank1
1 = Command_PurchaseScienceAMERICAGeneral2
End
CommandSet SpecialForces_CommandSetRank1
1 = Command_PurchaseScienceAMERICAGeneral3
End
CommandSet TankCommand_CommandSetRank3
1 = Command_PurchaseSciencePathfinder
2 = Command_PurchaseScienceStealthFighter
3 = Command_PurchaseScienceEmergencyRepairHeavy
4 = Command_PurchaseScienceSpyDrone
5 = Command_PurchaseScienceParadropAmerica
6 = Command_PurchaseScienceA10ThunderboltMissileStrikeMedium
7 = Command_PurchaseScienceCarpetBomb
8 = Command_PurchaseScienceDaisyCutter
End
CommandSet AirForce_CommandSetRank3
1 = Command_PurchaseSciencePathfinder
2 = Command_PurchaseSciencePaladinTank
3 = Command_PurchaseScienceEmergencyRepairLight
4 = Command_PurchaseScienceSpyDrone
5 = Command_PurchaseScienceParadropAmerica
6 = Command_PurchaseScienceA10ThunderboltMissileStrikeHeavy
7 = Command_PurchaseScienceCarpetBomb
8 = Command_PurchaseScienceDaisyCutter
End
CommandSet SpecialForces_CommandSetRank3
1 = Command_PurchaseSciencePaladinTank
2 = Command_PurchaseScienceStealthFighter
3 = Command_PurchaseScienceEmergencyRepairMedium
4 = Command_PurchaseScienceSpyDrone
5 = Command_PurchaseScienceParadropSpecialForces
6 = Command_PurchaseScienceA10ThunderboltMissileStrikeLight
7 = Command_PurchaseScienceCarpetBomb
8 = Command_PurchaseScienceDaisyCutter
End
CommandSet TankCommand_CommandSetRank8
1 = Command_PurchasedAmericanGeneral1
End
CommandSet AirForce_CommandSetRank8
1 = Command_PurchasedAmericanGeneral2
End
CommandSet SpecialForces_CommandSetRank8
1 = Command_PurchasedAmericanGeneral3
End
CommandSet SpecialPowerShortcutTankCommand
1 = Command_EmergencyRepairHeavyFromCommandCenter
2 = Command_ParadropAmericaFromCommandCenter
3 = Command_CarpetBombFromCommandCenter
4 = Command_DaisyCutterFromCommandCenter
5 = Command_A10ThunderboltMissileStrikeMediumFromCommandCenter
End
CommandSet SpecialPowerShortcutSpecialForces
1 = Command_EmergencyRepairMediumFromCommandCenter
2 = Command_ParadropSpecialForcesFromCommandCenter
3 = Command_CarpetBombFromCommandCenter
4 = Command_DaisyCutterFromCommandCenter
5 = Command_A10ThunderboltMissileStrikeLightFromCommandCenter
End
CommandSet SpecialPowerShortcutAirForce
1 = Command_EmergencyRepairLightFromCommandCenter
2 = Command_ParadropAmericaFromCommandCenter
3 = Command_CarpetBombFromCommandCenter
4 = Command_DaisyCutterFromCommandCenter
5 = Command_A10ThunderboltMissileStrikeHeavyFromCommandCenter
End
CommandSet SCIENCE_CHINA_CommandSetRank1
1 = Command_PurchaseScienceCHINA
End
CommandSet SCIENCE_CHINA_CommandSetRank3
1 = Command_PurchaseScienceNukeLauncher
2 = Command_PurchaseScienceArtilleryTraining
3 = Command_PurchaseScienceCashHackHeavy
4 = Command_PurchaseScienceEmergencyRepairHeavy
5 = Command_PurchaseScienceClusterMines
6 = Command_PurchaseScienceParadropChina
7 = Command_PurchaseScienceArtilleryBarrageHeavy
8 = Command_PurchaseScienceEMPPulse
End
CommandSet SCIENCE_CHINA_CommandSetRank8
1 = Command_PurchasedChineseGeneral
End
CommandSet SpecialPowerShortcutChina
1 = Command_EmergencyRepairHeavyFromCommandCenter
2 = Command_ArtilleryBarrageHeavyFromCommandCenter
3 = Command_NapalmStrikeFromCommandCenter
4 = Command_ClusterMinesFromCommandCenter
5 = Command_EMPPulseFromCommandCenter
End
CommandSet RedArmy_CommandSetRank1
1 = Command_PurchaseScienceCHINAGeneral1
End
CommandSet SpecialWeapons_CommandSetRank1
1 = Command_PurchaseScienceCHINAGeneral2
End
CommandSet SecretPolice_CommandSetRank1
1 = Command_PurchaseScienceCHINAGeneral3
End
CommandSet RedArmy_CommandSetRank3
1 = Command_PurchaseScienceNukeLauncher
2 = Command_PurchaseScienceArtilleryTraining
3 = Command_PurchaseScienceEmergencyRepairLight
4 = Command_PurchaseScienceCashHackMedium
5 = Command_PurchaseScienceParadropChina
6 = Command_PurchaseScienceClusterMines
7 = Command_PurchaseScienceArtilleryBarrageHeavy
8 = Command_PurchaseScienceEMPPulse
End
CommandSet SpecialWeapons_CommandSetRank3
1 = Command_PurchaseScienceRedGuardTraining
2 = Command_PurchaseScienceArtilleryTraining
3 = Command_PurchaseScienceEmergencyRepairHeavy
4 = Command_PurchaseScienceCashHackLight
5 = Command_PurchaseScienceNapalmStrike
6 = Command_PurchaseScienceClusterMines
7 = Command_PurchaseScienceArtilleryBarrageMedium
8 = Command_PurchaseScienceEMPPulse
End
CommandSet SecretPolice_CommandSetRank3
1 = Command_PurchaseScienceNukeLauncher
2 = Command_PurchaseScienceDefector
3 = Command_PurchaseScienceEmergencyRepairMedium
4 = Command_PurchaseScienceCashHackHeavy
5 = Command_PurchaseScienceNapalmStrike
6 = Command_PurchaseScienceClusterMines
7 = Command_PurchaseScienceArtilleryBarrageLight
8 = Command_PurchaseScienceEMPPulse
End
CommandSet RedArmy_CommandSetRank8
1 = Command_PurchasedChineseGeneral1
End
CommandSet SpecialWeapons_CommandSetRank8
1 = Command_PurchasedChineseGeneral2
End
CommandSet SecretPolice_CommandSetRank8
1 = Command_PurchasedChineseGeneral3
End
CommandSet SpecialPowerShortcutRedArmy
1 = Command_EmergencyRepairLightFromCommandCenter
2 = Command_ParadropChinaFromCommandCenter
3 = Command_ArtilleryBarrageHeavyFromCommandCenter
4 = Command_ClusterMinesFromCommandCenter
5 = Command_EMPPulseFromCommandCenter
End
CommandSet SpecialPowerShortcutSecretPolice
1 = Command_EmergencyRepairMediumFromCommandCenter
2 = Command_NapalmStrikeFromCommandCenter
3 = Command_ArtilleryBarrageLightFromCommandCenter
4 = Command_ClusterMinesFromCommandCenter
5 = Command_EMPPulseFromCommandCenter
End
CommandSet SpecialPowerShortcutSpecialWeapons
1 = Command_EmergencyRepairHeavyFromCommandCenter
2 = Command_NapalmStrikeFromCommandCenter
3 = Command_ArtilleryBarrageMediumFromCommandCenter
4 = Command_ClusterMinesFromCommandCenter
5 = Command_EMPPulseFromCommandCenter
End
CommandSet SCIENCE_GLA_CommandSetRank1
1 = Command_PurchaseScienceGLA
End
CommandSet SCIENCE_GLA_CommandSetRank3
1 = Command_PurchaseScienceScudLauncher
2 = Command_PurchaseScienceMarauderTank
3 = Command_PurchaseScienceEmergencyRepairLight
4 = Command_PurchaseScienceTechnicalTraining
5 = Command_PurchaseScienceCashBountyLarge
6 = Command_PurchaseScienceRebelAmbushHeavy
7 = Command_PurchaseScienceBlackMarketNuke
8 = Command_PurchaseScienceAnthraxBomb
End
CommandSet SCIENCE_GLA_CommandSetRank8
1 = Command_PurchasedArabianGeneral
End
CommandSet SpecialPowerShortcutGLA
1 = Command_EmergencyRepairLightFromCommandCenter
2 = Command_AmbushHeavyFromCommandCenter
3 = Command_AnthraxBombFromCommandCenter
4 = Command_BlackMarketNukeFromCommandCenter
End
CommandSet TerrorCell_CommandSetRank1
1 = Command_PurchaseScienceGLAGeneral1
End
CommandSet Warlord_CommandSetRank1
1 = Command_PurchaseScienceGLAGeneral2
End
CommandSet BioCommand_CommandSetRank1
1 = Command_PurchaseScienceGLAGeneral3
End
CommandSet TerrorCell_CommandSetRank3
1 = Command_PurchaseScienceMarauderTank
2 = Command_PurchaseScienceScudLauncher
3 = Command_PurchaseScienceEmergencyRepairLight
4 = Command_PurchaseScienceTechnicalTraining
5 = Command_PurchaseScienceCashBountyLarge
6 = Command_PurchaseScienceRebelAmbushHeavy
7 = Command_PurchaseScienceTerrorCell
8 = Command_PurchaseScienceAnthraxBomb
End
CommandSet Warlord_CommandSetRank3
1 = Command_PurchaseScienceScudLauncher
2 = Command_PurchaseScienceHijacker
3 = Command_PurchaseScienceEmergencyRepairHeavy
4 = Command_PurchaseScienceTechnicalTraining
5 = Command_PurchaseScienceCashBountySmall
6 = Command_PurchaseScienceRebelAmbushLight
7 = Command_PurchaseScienceBlackMarketNuke
8 = Command_PurchaseScienceAnthraxBomb
End
CommandSet BioCommand_CommandSetRank3
1 = Command_PurchaseScienceHijacker
2 = Command_PurchaseScienceMarauderTank
3 = Command_PurchaseScienceEmergencyRepairMedium
4 = Command_PurchaseScienceTechnicalTraining
5 = Command_PurchaseScienceCashBountyMedium
6 = Command_PurchaseScienceRebelAmbushMedium
7 = Command_PurchaseScienceBlackMarketNuke
8 = Command_PurchaseScienceAnthraxBomb
End
CommandSet TerrorCell_CommandSetRank8
1 = Command_PurchasedArabianGeneral1
End
CommandSet Warlord_CommandSetRank8
1 = Command_PurchasedArabianGeneral2
End
CommandSet BioCommand_CommandSetRank8
1 = Command_PurchasedArabianGeneral3
End
CommandSet SpecialPowerShortcutTerrorCell
1 = Command_EmergencyRepairLightFromCommandCenter
2 = Command_AmbushHeavyFromCommandCenter
3 = Command_TerrorCellFromCommandCenter
4 = Command_AnthraxBombFromCommandCenter
End
CommandSet SpecialPowerShortcutWarlord
1 = Command_EmergencyRepairHeavyFromCommandCenter
2 = Command_AmbushLightFromCommandCenter
3 = Command_AnthraxBombFromCommandCenter
4 = Command_BlackMarketNukeFromCommandCenter
End
CommandSet SpecialPowerShortcutBioCommand
1 = Command_EmergencyRepairMediumFromCommandCenter
2 = Command_AmbushMediumFromCommandCenter
3 = Command_AnthraxBombFromCommandCenter
4 = Command_BlackMarketNukeFromCommandCenter
End
GeneralsExpPoints.ini (sorry i dont understnad this ^_^)
[code]
FILE_VERSION = 2;
STARTLAYOUTBLOCK
LAYOUTINIT = "[None];
LAYOUTUPDATE = "[None]";
LAYOUTSHUTDOWN = "[None]";
ENDLAYOUTBLOCK
WINDOW
WINDOWTYPE = USER;
SCREENRECT = UPPERLEFT: 214 0,
BOTTOMRIGHT: 612 368,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:GenExpParent";
STATUS = DRAGABLE+ENABLED;
STYLE = USER;
SYSTEMCALLBACK = "GeneralsExpPointsSystem";
INPUTCALLBACK = "GeneralsExpPointsInput";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 255 255 255 0, ENABLEDBORDER: 255 255 255 0,
DISABLED: 255 255 255 0, DISABLEDBORDER: 255 255 255 0,
HILITE: 255 255 255 0, HILITEBORDER: 255 255 255 0;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 2 2 2 190, BORDERCOLOR: 46 54 165 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 64 64 64 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 128 128 255 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 214 0,
BOTTOMRIGHT: 612 368,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:ButtonRank8Number0";
STATUS = ENABLED+IMAGE;
STYLE = PUSHBUTTON;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 255 255 255 0, ENABLEDBORDER: 255 255 255 0,
DISABLED: 255 255 255 0, DISABLEDBORDER: 255 255 255 0,
HILITE: 255 255 255 0, HILITEBORDER: 255 255 255 0;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 2 2 2 190, BORDERCOLOR: 46 54 165 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 64 64 64 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 128 128 255 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = USER;
SCREENRECT = UPPERLEFT: 214 0,
BOTTOMRIGHT: 612 368,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:";
STATUS = ENABLED+IMAGE;
STYLE = USER;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 255 255 255 0, ENABLEDBORDER: 255 255 255 0,
DISABLED: 255 255 255 0, DISABLEDBORDER: 255 255 255 0,
HILITE: 255 255 255 0, HILITEBORDER: 255 255 255 0;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 2 2 2 190, BORDERCOLOR: 46 54 165 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 64 64 64 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 128 128 255 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 398 280,
BOTTOMRIGHT: 426 306,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:ButtonRank3Number8";
STATUS = ENABLED+IMAGE;
STYLE = PUSHBUTTON+MOUSETRACK;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: PushButtonEnabled, COLOR: 255 0 0 255, BORDERCOLOR: 255 128 128 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: PushButtonDisabled, COLOR: 128 128 128 255, BORDERCOLOR: 192 192 192 255,
IMAGE: NoImage, COLOR: 192 192 192 255, BORDERCOLOR: 128 128 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: PushButtonHilite, COLOR: 0 255 0 255, BORDERCOLOR: 0 128 0 255,
IMAGE: PushButtonHiliteSelected, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 400 208,
BOTTOMRIGHT: 423 234,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:ButtonRank3Number9";
STATUS = ENABLED+IMAGE;
STYLE = PUSHBUTTON+MOUSETRACK;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: PushButtonEnabled, COLOR: 255 0 0 255, BORDERCOLOR: 255 128 128 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: PushButtonDisabled, COLOR: 128 128 128 255, BORDERCOLOR: 192 192 192 255,
IMAGE: NoImage, COLOR: 192 192 192 255, BORDERCOLOR: 128 128 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: PushButtonHilite, COLOR: 0 255 0 255, BORDERCOLOR: 0 128 0 255,
IMAGE: PushButtonHiliteSelected, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0,
|
|
|
07-27-2005, 12:04 PM
|
#6 (permalink)
|
|
Senior Member
Join Date: May 2004
Posts: 110
|
2nd part
[code]
BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 398 244,
BOTTOMRIGHT: 426 269,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:ButtonRank3Number10";
STATUS = ENABLED+IMAGE;
STYLE = PUSHBUTTON+MOUSETRACK;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: PushButtonEnabled, COLOR: 255 0 0 255, BORDERCOLOR: 255 128 128 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: PushButtonDisabled, COLOR: 128 128 128 255, BORDERCOLOR: 192 192 192 255,
IMAGE: NoImage, COLOR: 192 192 192 255, BORDERCOLOR: 128 128 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: PushButtonHilite, COLOR: 0 255 0 255, BORDERCOLOR: 0 128 0 255,
IMAGE: PushButtonHiliteSelected, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 398 174,
BOTTOMRIGHT: 426 200,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:ButtonRank3Number11";
STATUS = ENABLED+IMAGE;
STYLE = PUSHBUTTON+MOUSETRACK;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: PushButtonEnabled, COLOR: 255 0 0 255, BORDERCOLOR: 255 128 128 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: PushButtonDisabled, COLOR: 128 128 128 255, BORDERCOLOR: 192 192 192 255,
IMAGE: NoImage, COLOR: 192 192 192 255, BORDERCOLOR: 128 128 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: PushButtonHilite, COLOR: 0 255 0 255, BORDERCOLOR: 0 128 0 255,
IMAGE: PushButtonHiliteSelected, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = STATICTEXT;
SCREENRECT = UPPERLEFT: 304 1,
BOTTOMRIGHT: 358 31,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:StaticTextLevel";
STATUS = ENABLED;
STYLE = STATICTEXT+MOUSETRACK;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "W3DMainMenuRandomTextDraw";
FONT = NAME: "Arial", SIZE: 12, BOLD: 1;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 255 4 0 0, BORDERCOLOR: 255 132 130 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 64 64 64 255, BORDERCOLOR: 192 192 192 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 0 128 0 255, BORDERCOLOR: 128 255 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
STATICTEXTDATA = CENTERED: 1;
END
CHILD
WINDOW
WINDOWTYPE = STATICTEXT;
SCREENRECT = UPPERLEFT: 358 1,
BOTTOMRIGHT: 568 31,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:StaticTextTitle";
STATUS = ENABLED;
STYLE = STATICTEXT+MOUSETRACK;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "W3DMainMenuRandomTextDraw";
FONT = NAME: "Arial", SIZE: 12, BOLD: 1;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 255 4 0 0, BORDERCOLOR: 255 132 130 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 64 64 64 255, BORDERCOLOR: 192 192 192 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 0 128 0 255, BORDERCOLOR: 128 255 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
STATICTEXTDATA = CENTERED: 0;
END
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 246 40,
BOTTOMRIGHT: 418 292,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:ButtonRank1Number0";
STATUS = ENABLED+IMAGE;
STYLE = PUSHBUTTON;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 192 192 192 255, BORDERCOLOR: 128 128 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 246 40,
BOTTOMRIGHT: 418 292,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wnd:ButtonRank1Number1";
STATUS = ENABLED+IMAGE;
STYLE = PUSHBUTTON;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Times New Roman", SIZE: 14, BOLD: 0;
TEXTCOLOR = ENABLED: 254 254 254 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 128 128 255 255, HILITEBORDER: 0 0 128 255;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 192 192 192 255, BORDERCOLOR: 128 128 128 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
CHILD
WINDOW
WINDOWTYPE = PUSHBUTTON;
SCREENRECT = UPPERLEFT: 246 40,
BOTTOMRIGHT: 418 292,
CREATIONRESOLUTION: 800 600;
NAME = "GeneralsExpPoints.wn | |