i've created a flamethrower infantry for china. i used the red guard as a template and gave him the dragon tanks weapons. and i used the rebels firing animation for the attack animations (since he does a bit of a sway and the red guards animation is not suitable for a flamethrower). everything worked fine (yes, no crashing)... one problem though...They seem to be Farting fire!!! :lol:
check it out for yourself!
anyone have a solution for this?? and another problem is when i want him to make a firewall he does it in a straight line and seems to be running in his place!
the obvious problem is that the red guard mode and skeleton cant use the animation files for the Rebel, as it probably has a completely different skeleton. (as is shown by the odd "farting")
so or make a new animation, or use the rebel model, and reskin it.