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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-07-2005, 09:49 PM   #11 (permalink)
IHM
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ok, i looked around, tried aidata.ini...nothing
tried csf...nothing
im gonna have a look through all the inis, see if there is anything, i just want to do it so basically its one part that i dont have to do manually when i make a map, simple as that realy
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Old 08-08-2005, 05:38 PM   #12 (permalink)
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I seriously think its has to do somethin with player template, wordbuilder, mapcache, or csf...maybe its somehow hardcoded into worldbuilder?!
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Old 08-08-2005, 05:48 PM   #13 (permalink)
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i may when i have time open it up with a resource editor and a hex editor, but ive got more important things to do atm
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Old 08-08-2005, 06:20 PM   #14 (permalink)
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maybe another compiled file is used for this... maybe the WB itself sets this... who know's...
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Old 08-08-2005, 06:23 PM   #15 (permalink)
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thats what i believe...i think its all in the worldbuilder code somehow...
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