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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-12-2005, 04:53 AM   #31 (permalink)
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Nope that's models wasn't made by me.

NukeWinter: internal thing
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Old 08-12-2005, 09:15 AM   #32 (permalink)
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Oh, ok, nevermind.
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Old 08-23-2005, 09:31 AM   #33 (permalink)
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Just wanted to bump this and say that the site has been updated dramatically, I also need feedback on my latest project idea, namely the RA1 and CNC1 gfx touch-up patch.
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Old 08-23-2005, 10:12 AM   #34 (permalink)
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You haven't finished your current project and you're already wokring on new ones...
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Old 08-23-2005, 10:13 AM   #35 (permalink)
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lol soulreaver is right
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Old 08-23-2005, 11:51 AM   #36 (permalink)
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Yea, oh well, it's just that I have most of the models I need lying around from the old days of modding, I've got voxels that I touched up into 3ds files, I've got the renegade models, I think I even have the rendering setup for the lighting.
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