logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,581
Total Threads: 8,669
Posts: 94,548

Administrators:
DeeZire, Redemption

There are currently 57 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 08-26-2005, 04:05 PM   #1 (permalink)
Senior Member
 
Join Date: Jul 2004
Location: London, UK
Posts: 376
Send a message via MSN to AntiSocialKindaGuy
Default Adding Terrain [ FIXED ]

A simple one here ...

I assumed adding terrain would be as simple as hacking out terrain.ini, but apparently not.

As a simple experiment, I added the following to the list:

Terrain NewTerrainOfWoo
Texture = TTGrasRock01a.tga
Class = ASPHALT
End

When WB is booted, the NewTerrainOfWoo isn't there under ASPHALT. Missed something?
AntiSocialKindaGuy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-26-2005, 04:22 PM   #2 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Germany
Posts: 363
Send a message via ICQ to Dibelius
Default

1)
your texture must match exact sizes.
e.g.: 128*128, 256*256, 512*512 (I believe, 1024*1024 is already too big)

2)
you must place the textures in the directory (*.tga or *.dds)
ZH Installpath\Art\Terrain\...
Dibelius is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-26-2005, 04:26 PM   #3 (permalink)
Senior Member
 
Join Date: Jul 2004
Location: London, UK
Posts: 376
Send a message via MSN to AntiSocialKindaGuy
Default

TTGrasRock01a.tga is actually one of thiers; I was simply adding it to a new terrain name and class as error-finding.
AntiSocialKindaGuy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-26-2005, 04:45 PM   #4 (permalink)
Senior Member
 
Join Date: Jul 2004
Location: London, UK
Posts: 376
Send a message via MSN to AntiSocialKindaGuy
Default

Okay, it's now randomly working. I couldn't tell you why. It's bizarre.
AntiSocialKindaGuy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Fixed SkirmishScripts.scb Help wgeiler Generals & Zero Hour Editing 3 12-24-2005 09:30 AM
w3d importer v1.07 (fixed) coolfile Generals & Zero Hour Editing 32 01-14-2005 05:50 PM
fixed skirmish scripts? Dibelius Generals & Zero Hour Editing 7 12-26-2004 09:16 AM
I fixed the up-side-down ICBM! sinebar Generals & Zero Hour Editing 5 02-19-2004 02:20 PM
Adding New Terrain Pieces... FinalMoon Red Alert 2 & Yuri's Revenge Editing 1 08-03-2003 07:12 PM


All times are GMT -4. The time now is 06:48 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.