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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-30-2005, 02:58 PM   #1 (permalink)
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Default Worldbuilder error

I opened up world builder and clicked on the terrain raise tool and got this error.

ASSERTION FAILURE: !index_buffer->Engine_Refs(),
C:\Projects\ZeroHour\code\Libraries\Source\WWVegas \WW3D2\dx8indexbuffer.cpp, 171

I tried to reinstall zerohour but that didn't fix it, any ideas?
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Old 08-30-2005, 03:22 PM   #2 (permalink)
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make sure you have the latest version of DirectX
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Old 08-30-2005, 04:15 PM   #3 (permalink)
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yea, it sounds like something to do with direct x 8, so try getting the latest version if you havent allready
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Old 08-31-2005, 12:42 AM   #4 (permalink)
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I do have the latest DirectX . . . maybe it needs a reinstall.
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Old 08-31-2005, 02:19 AM   #5 (permalink)
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Thats a WorldBuilder Bug when EA made ZH's WB a debugger tool....so dont worry about it :P because i have the same error.. :drunk:
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Old 08-31-2005, 03:43 AM   #6 (permalink)
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I think that always happens. I always get errors when using the terrain raise or lower tools, but they still work fine.
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Old 08-31-2005, 05:51 PM   #7 (permalink)
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well, just went and used world builder on a friends pc, and that message comes up when ever i start the tile placer, just click ignore, dont seem to do anything bad, so i wouldnt worry
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Old 09-19-2005, 09:27 PM   #8 (permalink)
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I have the same error but the error only appears when a mod is installed.
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Old 09-19-2005, 09:36 PM   #9 (permalink)
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Well, just click ignore, I get the same error. That is all you need to do.
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Old 09-19-2005, 09:50 PM   #10 (permalink)
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Just don't click abort because its causes worldbuilder to shutdown and retry just retries
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