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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-03-2005, 11:47 AM   #1 (permalink)
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Default bones, animations...

Hi, what would be a right way to save new bones and its animations?
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Old 10-03-2005, 08:35 PM   #2 (permalink)
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um...save them then export them...
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Old 10-03-2005, 08:45 PM   #3 (permalink)
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http://killasmods.gamemod.net/
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Old 10-03-2005, 08:47 PM   #4 (permalink)
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lol...figures you would wait for me to say something NukeWinter...lol...j/k...j/k
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Old 10-05-2005, 12:34 AM   #5 (permalink)
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I mean what should I do with the export options?
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Old 10-05-2005, 02:49 PM   #6 (permalink)
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export transform only
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Old 10-08-2005, 10:51 PM   #7 (permalink)
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ok, is that for bones or animations?
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Old 10-09-2005, 05:06 AM   #8 (permalink)
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Yeah for both, export transform. You'll have to select Skeleton or (pure) Animation in the W3D export dialog though.
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