Ummmm....
maybe try this...this is taken off the missile defender, and pin points where the laser for the laser guided missiles, come from
Behavior = SpecialAbility ModuleTag_08
SpecialPowerTemplate = SpecialAbilityMissileDefenderLaserGuidedMissiles
UpdateModuleStartsAttack = Yes
InitiateSound = MissileDefenderVoiceAttackLaser
End
Behavior = SpecialAbilityUpdate ModuleTag_09
SpecialPowerTemplate = SpecialAbilityMissileDefenderLaserGuidedMissiles
StartAbilityRange = 200.0
AbilityAbortRange = 250.0 ;If the target moves outside this range, abort.
PreparationTime = 1000
PersistentPrepTime = 500
SpecialObject = LaserBeam
SpecialObjectAttachToBone = Muzzle01
End
Behavior = SquishCollide ModuleTag_10
;nothing
End
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