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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-08-2005, 01:16 PM   #1 (permalink)
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Default Dune: The war for Arrakis

Hello people,

First of all i would like to say Hi and introduce ye all to the team:...

Me: I'll be doing the models, coding, cinematics and.. well, everything except skinning

Chrizz: He's here to make skins, and some models


Ok now, about the mod...

It will be a Totall conversion based on the dune universe, most of you have played Emperor: Battle for dune or seen the movies/mini series.

What you can expect: The houses atreidies and harkonen, sandworms, sandstorms, subhouses and lots more...
Some renders:

Spice refinery


Buzzsaw



Sonic tank


Well, if you want to see some more, feel free to visit the forums
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Old 10-08-2005, 05:27 PM   #2 (permalink)
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Nice work
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Old 10-08-2005, 06:04 PM   #3 (permalink)
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Looks good!
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Old 10-09-2005, 10:47 AM   #4 (permalink)
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Get some skins in there fast though, I can't wait till I see completed work...
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Old 10-09-2005, 11:34 AM   #5 (permalink)
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Well, our skinner's pc is kinda screwed at the moment
So if there are any skinners here who want to help us out, leave a message
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Old 10-09-2005, 04:27 PM   #6 (permalink)
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The sandbike

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Old 10-09-2005, 06:22 PM   #7 (permalink)
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Nice looking models. I would like to play Emperor on Generals engine.

Hope u continue ur work.
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Old 10-10-2005, 12:46 PM   #8 (permalink)
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I'm going to be watching you quite carefully - make any mistakes, and you're going to know about it! :P!
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Old 10-10-2005, 01:12 PM   #9 (permalink)
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Err... ok sounds like a deal
Oh and i got another render for you guys

Harkonnen devastator, big n' evil
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Old 10-10-2005, 02:20 PM   #10 (permalink)
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At least that's actually a Devastator, not that stupid slow mech crap. Nice job!
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