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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-12-2005, 12:17 PM   #1 (permalink)
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Default mod creation

Since no one bothered answering the last post, I'll rephrase my question, and infact ... ask a completely different one

Mod - Act of War. If you install it, it changes your shellmap. Insteed of the sea/shore scene in which US/chinese forces are blocking a GLA attack, a new scene was made. A scene of American Forces covering a small area and gaurding it.

My question - How was this scene made ??!! Where / who made the camera rotate 360 degrees around the scene area?

How can I change the cameras pitch? so I would see the horizon?
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Old 10-12-2005, 12:26 PM   #2 (permalink)
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Well, to sorta answer your question, the scene in the back is actually something called a shellmap and was made from worldbuilder. In worldbuilder, you can use scripts and waypoints to allow the camera to rotate or follow a selected course or unit. The camera's pitch is a worldbuilder script near the very top of the scripts menu; if you look you will find it, it is under CAMERA.
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Old 10-12-2005, 01:36 PM   #3 (permalink)
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Umm... "Act of War"? *points to sig* Sorry, name's been taken for a few years now hehe.
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Old 10-12-2005, 03:32 PM   #4 (permalink)
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Quote:
Originally Posted by EvilViking";p=&quot View Post
Umm... "Act of War"? *points to sig* Sorry, name's been taken for a few years now hehe.
I think he is refering to a shellmap from your mod, not making one with that name.
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