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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-14-2005, 10:59 AM   #1 (permalink)
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Default Get me Started.

I have decided I want to mod Generals: Zero Hour. The thing is, it would be handy if I had a basic tutorial. I checked here and found the basic tutorial, but it was only intended to help with Generals modding. I was just wondering, can I just follow the instructions of the Generals tut, or do I need to google it?

I'll try searching on Google right now, but let me know if you find anything else.

Thanks in advance.
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Old 10-14-2005, 03:43 PM   #2 (permalink)
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Well, generally most things in ZH are the same as regular Generals - there's a few extra ini tags here and there, and you'll find that unit entries etc are now divided into more organised ini files. If you follow the Gen tutorial, and keep your wits sharp about new file locations and names, you should be ok. Just don't follow everything verbatim, and use your head!
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Old 10-15-2005, 01:03 AM   #3 (permalink)
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Understood, thanks for the help. I'll do my best to keep my wits sharp. I like experimenting anyways...
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