logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,537
Total Threads: 8,626
Posts: 94,207

Administrators:
DeeZire, Redemption

There are currently 112 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 10-15-2005, 09:13 AM   #1 (permalink)
Senior Member
 
Join Date: Sep 2001
Posts: 313
Send a message via ICQ to mad ivan Send a message via MSN to mad ivan
Default Autodesk canns GmaX

For those tha have been living under a rock the past few days:

"As of October 6, 2005, Autodesk will no longer offer Gmax® software as a stand-alone product. If you are interested in other 3D animation, modeling, and rendering applications from Autodesk please check out Autodesk® 3ds Max® software. You can download a free 30-day trial, view product demonstrations, read customer success stories, and get more information about this powerful, versatile product.

Autodesk® 3ds Max® 8 is the latest version of our award-winning 3D software. Designed to provide the most comprehensive and advanced 3D design tools and pipeline workflow, 3ds Max is one of the industry’s most popular solutions for game development, design visualization, and film and video production."


The things got worse with Beau Perschall (Turbosquid VP) posting this:

Dear Gmax users,

I am here today to inform you that Autodesk has officially decided to end its support for the Gmax product and that their company has stopped support for it effective October 6th.

Since Turbo Squid is a valuable partner for Autodesk and we've been managing the product and community on their behalf for the past year, they've allowed us to continue to offer the Gmax download until November 1st so that we can effectively manage the transition for this now defunct product. At that point, the ability to download Gmax from our site will be removed as will the ability for users to get authorization codes for the product.

These forums will continue to operate for the community for a small period of time beyond that date, and we'll be happy to try and assist the community during that time.

Respectfully,

-=Beau


Beau Perschall
VP of Publishing
Turbo Squid, Inc.


Browser, Turbosquid forum admin had an update too:

Yesterday, I talked to an Autodesk representative on the phone. I should get an email that will repeat what I talked about with them. Phone conversation was a bit hard for me to hear as the Autodesk representative was on a cell. The volume of the conversation wasn't good so I may not have heard everything ok.

One of the arguments I have heard before and I think Autodesk repeated it, is that for the past 2 years, no new gamepacks had been created on the game company sides. So this means no money for Autodesk. Also, GMAX is very costly to maintain on the developement side (it is 3d max 4.X based and we are at 3d max 8 now !).

Overall, it seams to be related to no new clients and costly developement. Again, I will get a written confirmation as the phone discussion wasn't of a good quality so I might be wrong on a few things.


As for those that have GMAX now, if you should re-install it, you could either use the registry workaround or change your PC clock to match the registration email you got and re-enter the same registration code.

For those wanting to get GMAX before it disapears, registration should still be available at Turbosquid (I think!) via http://www.turbosquid.com/support (and click the GMAX link).


After that i asked if GmaX can be put up for download at other sites.This was the response:

As for other sites hosting GMAX for downloads, I have no idea if they can. Maybe Autodesk has its saying in it to say who is allowed or not.

As for me saying the costs are high to mainting it, I am not confirming this as, like I pointed out, the phone conversation was of a poor quality. At times I couldn't quite make out what Autodesk was saying. I would rather wait for theire text version for the official confirmation.

By the way, a license just to create a gamepack is somewhere around $80,000 Cdn. I had asked Autodesk about the possibility of going Open Source just for the plugin point of view. They said something (again, waiting for confirmation) like : short term no, but who knows !


My final response was this:

I`m from the command&conquer mod community.
I had in mind of putting gmax up for download with the C&C GamePack Pre-Installed.
EA already released Renegade, Generals (+Expansion) and Lord Of The Rings:Battle For Middle Earth. The problem is that the current gamepack supports only Renegade and Generals (LOTR has some changes in the format) and GmaX is the only software we have for models. Banning the gmax distribution will 'kill' modding, because newbie modders wont have a tool for modeling and oldbies sooner or later will leave the community in favour of other games/real life.

Inst there a way to talk Autodesk into allowing distribution?


Now, I am Asking you, the C&C Community to support me on this one! I am asking you to register at the turbosquid forums and support me on allowing distribution of the GmaX product.

This is a link to my site.You will find the links to assist me there.

Please, do it, for the C&C Community.
mad ivan is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-15-2005, 11:19 AM   #2 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 125
Send a message via ICQ to AAK625 Send a message via MSN to AAK625
Default

Go to www.planetcnc.com too! They have GMAX and a "work around" file that enables you to BYPASS the registration!
AAK625 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-15-2005, 01:45 PM   #3 (permalink)
Senior Member
 
Join Date: Apr 2005
Location: Gamers Heaven
Posts: 781
Send a message via AIM to SmokeyDaBear Send a message via MSN to SmokeyDaBear Send a message via Yahoo to SmokeyDaBear
Default

lol
SmokeyDaBear is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-15-2005, 01:59 PM   #4 (permalink)
Member
 
Join Date: Feb 2003
Location: USA
Posts: 55
Default

Yeah, good thing about that bypass. . . also this promotes people pirating 3DS max . . .
Aut665 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-15-2005, 02:07 PM   #5 (permalink)
Senior Member
 
Join Date: Apr 2005
Location: Gamers Heaven
Posts: 781
Send a message via AIM to SmokeyDaBear Send a message via MSN to SmokeyDaBear Send a message via Yahoo to SmokeyDaBear
Default

yea...or the creation of new programs...either way, some form of modelling / texturing free download system will always be around...
SmokeyDaBear is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-15-2005, 03:03 PM   #6 (permalink)
Senior Member
 
Join Date: Nov 2003
Location: The Netherlands
Posts: 794
Send a message via MSN to The_Hunter
Default

Quote:
Originally Posted by SmokeyDaBear";p=&quot View Post
yea...or the creation of new programs...either way, some form of modelling / texturing free download system will always be around...
not with proper export tools wiseguy
The_Hunter is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-15-2005, 06:26 PM   #7 (permalink)
Senior Member
 
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
Default

lol.
Either way, canning GMax is old news - why is it the CnC community have only noticed this now? Have you all been living under rocks for the past two months?

It is very irritating, as this does significantly reduce the odds when it comes to introducing new blood into the 3d realms of Generals / Renegade / BfME however.
Ambershee is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2005, 12:26 AM   #8 (permalink)
Senior Member
 
Join Date: Jun 2003
Posts: 415
Default

Quote:
Originally Posted by Aut665";p=&quot View Post
Yeah, good thing about that bypass. . . also this promotes people pirating 3DS max . . .
Are you implying that this work-around file that bypasses the activation code is just as bad as pirating GMax?

To get the facts straight, the work-around file is supported by turbosquid. It's a two reg. files that enables Gmax for people without internet connections to register. So it's not piracy, just to be clear.
Indigo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2005, 01:36 AM   #9 (permalink)
Member
 
Join Date: Feb 2003
Location: USA
Posts: 55
Default

yes but for the people who do not know about the work around might pirate 3DS max.
Aut665 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2005, 05:38 AM   #10 (permalink)
Senior Member
 
Join Date: Sep 2001
Posts: 313
Send a message via ICQ to mad ivan Send a message via MSN to mad ivan
Default

3DS Cant exprt w3d.
Check my site - i have an important update there.
mad ivan is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
A little GMAX help AoW LOTR: Battle For Middle Earth I & II Editing 30 03-25-2005 06:30 PM
help using gmax KG115 Generals & Zero Hour Editing 1 03-03-2004 08:49 PM
Gmax to W3D, how??? Infidel Generals & Zero Hour Editing 2 03-02-2004 03:55 PM
gmax and w3d Prism128 Generals & Zero Hour Editing 3 07-14-2003 04:04 PM
F***ing GmaX :@ CarmaPlayer Generals & Zero Hour Editing 10 04-22-2003 01:37 PM


All times are GMT -4. The time now is 06:19 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.