logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,537
Total Threads: 8,627
Posts: 94,210

Administrators:
DeeZire, Redemption

There are currently 107 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 10-16-2005, 10:12 AM   #1 (permalink)
Senior Member
 
Join Date: Jun 2003
Posts: 415
Default Built in squads but not like Angry Mob...

Hey guys, I apologize if this has been discussed, been quite awhile since I checked but can anyone give me an idea on how to build a squad but not like the Angry Mob logic? Like, I want to build 3 Rangers and 2 Missile Defenders, whereas they come out together in the Barracks, but can still individually control them.

Thanks for any help.
Indigo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2005, 02:05 PM   #2 (permalink)
Senior Member
 
Join Date: Oct 2003
Location: In front of my computer...
Posts: 215
Default

look at the red guard/chinese barracks
NukeWinter is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-16-2005, 02:27 PM   #3 (permalink)
Senior Member
 
Join Date: Apr 2005
Location: Gamers Heaven
Posts: 781
Send a message via AIM to SmokeyDaBear Send a message via MSN to SmokeyDaBear Send a message via Yahoo to SmokeyDaBear
Default

well...i was thinking...you can use the red guard/chinese barracks logic and also combine it with the technical logic, where as the technical has 3 different w3d forms...but i dunno...its a good questioin
SmokeyDaBear is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2005, 10:54 AM   #4 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Germany
Posts: 363
Send a message via ICQ to Dibelius
Default

make a dummy coming out of the barracks and give a special OCLDie to this dummy. Via OCL let spawn every kind of unit u like. that's all...

dummy --> not KindOf = SCORE IMMOBILE so the dummy can have a VERY FAST locomotor to follow waypoints when built.
Dibelius is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2005, 01:37 PM   #5 (permalink)
Senior Member
 
Join Date: Jun 2003
Posts: 415
Default

Thanks, I actually kinda figured it out.
Indigo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Tank cannot be built in the game Jarmonator Generals & Zero Hour Editing 11 04-17-2008 02:46 PM
Infantry Squads need help debugging Kameiccillo Generals & Zero Hour Editing 10 02-17-2004 09:41 PM
Want to make a science that allows squads to be produced Kameiccillo Generals & Zero Hour Editing 6 01-29-2004 09:47 AM
Tank Squads Vanguard Generals & Zero Hour Editing 13 07-02-2003 01:19 PM
angry mob Stone Generals & Zero Hour Editing 10 04-22-2003 07:19 PM


All times are GMT -4. The time now is 02:01 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.