User Name
Remember Me?
Password
Home
Forums
Downloads
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Forum Info
Forum Members: 18,537
Total Threads: 8,627
Posts: 94,210
Administrators:
DeeZire
,
Redemption
There are currently
107
users online.
Partner Links
Free Credit Repair
Learn the Ticket Broker Secrets
Advertisements
DeeZire Online
>
Editing Community
>
Command and Conquer Editing
>
Generals & Zero Hour Editing
» Did anyone ever find a way to fix the nukecannon's bug?
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
Page 1 of 2
1
2
>
LinkBack
Thread Tools
11-04-2005, 03:30 PM
#
1
(
permalink
)
Thinimus
Senior Member
Join Date: May 2004
Posts: 144
Did anyone ever find a way to fix the nukecannon's bug?
The rolling one I mean. (I haven't noticed a patch fix yet.)
11-04-2005, 06:16 PM
#
2
(
permalink
)
SmokeyDaBear
Senior Member
Join Date: Apr 2005
Location: Gamers Heaven
Posts: 781
? What exactly is the nuke cannon's problem?
11-04-2005, 10:46 PM
#
3
(
permalink
)
GuyInTheWindow
Senior Member
Join Date: Aug 2003
Posts: 134
I think he's talking about when the nuke cannon 'slides' even though its deployed. I don't think there's a fix, its probably a hardcoded bug.
11-05-2005, 12:38 AM
#
4
(
permalink
)
SmokeyDaBear
Senior Member
Join Date: Apr 2005
Location: Gamers Heaven
Posts: 781
yea...i think i know what he means now...that usually only happens when something is in the way tho...or if something is passing by the nuke cannon
11-05-2005, 04:42 AM
#
5
(
permalink
)
IraqiPeopleRocks
Senior Member
Join Date: Aug 2004
Location: Philippines
Posts: 339
i saw it everytime...
its like teh AI is forcing the nuke cannon to attack move
11-05-2005, 01:48 PM
#
6
(
permalink
)
Thinimus
Senior Member
Join Date: May 2004
Posts: 144
Yeah, that's exactly what I'm talking about.
Perhaps I might try adding a firing delay and see what happens.
11-05-2005, 06:48 PM
#
7
(
permalink
)
IraqiPeopleRocks
Senior Member
Join Date: Aug 2004
Location: Philippines
Posts: 339
maybe its in the Skirmish scripts? because that bug rarely appears in the original Generals? still Thinimus do some experiment on killing the bug
11-05-2005, 07:48 PM
#
8
(
permalink
)
Soviet_Deso
Senior Member
Join Date: Jan 2004
Posts: 128
ya it would be nice if somebody fixed it
11-06-2005, 01:01 PM
#
9
(
permalink
)
Ambershee
Senior Member
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
I've never noticed it to be honest. Maybe it's something to do with Ai routefinding on custom maps?
11-06-2005, 02:39 PM
#
10
(
permalink
)
IraqiPeopleRocks
Senior Member
Join Date: Aug 2004
Location: Philippines
Posts: 339
Quote:
Originally Posted by
Ambershee";p="
I've never noticed it to be honest. Maybe it's something to do with Ai routefinding on custom maps?
Nope even EA's maps...
Page 1 of 2
1
2
>
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Trackbacks
are
Off
Pingbacks
are
On
Refbacks
are
On
Similar Threads
Thread
Thread Starter
Forum
Replies
Last Post
Cant Find this one....
General_Evans
Generals & Zero Hour Editing
3
11-04-2005
01:52 AM
Need Help to Find a Mod
Shinwar
Red Alert 2 & Yuri's Revenge Editing
3
08-10-2005
10:21 PM
Need help too find
Zelab
Red Alert 2 & Yuri's Revenge Editing
8
07-22-2005
08:23 PM
How to find out the typos?
SJG
Generals & Zero Hour Editing
3
02-24-2004
12:55 AM
Where do I find all the BUTTONIMAGEs?
Pint0_Xtreme
Generals & Zero Hour Editing
3
01-21-2004
03:16 AM
All times are GMT -4. The time now is
04:30 PM
.
Contact Us
-
Deezire Online
-
Archive
-
Top
Design By:
Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBack
LinkBack URL
About LinkBacks
Bookmark & Share
Digg this Thread!
Add Thread to del.icio.us
Bookmark in Technorati
Furl this Thread!
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45