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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » W3DOverlordTankDraw And FIREPOINT01 (SOLVED!!!!)

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-10-2005, 07:30 PM   #11 (permalink)
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uh, I'm just reading this now, so I'll put in my two cents. ALL bones must have export transform checked, else wierd things happen. (like what you're describing.)
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Old 11-10-2005, 08:07 PM   #12 (permalink)
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if its not checked, doesnt that basically mean it really doesnt even exist in game?
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Old 11-11-2005, 06:24 AM   #13 (permalink)
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euh, checking "export transform bone" is so fundamental that it is often considered to be common knowledge.
How the hell do you expect it to behave as a "bone" if you don't tell it to?

Mesh models should have Geometry only checked.
Bones should have transform bone checked.
Mesh parts that also act as bones (turrets, propellors, etc) need both checked.
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