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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-24-2005, 10:31 PM   #1 (permalink)
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Default throwing a net?

quick question, i was sitting here working on making a mortar guy which is turning out good.
but i was wondering if you could possibly make a guy that shoots out a net and holds a guy for a period of time. like maybe a microwave effect on him to make the hold and of xours make the model for the net.??
tell me what you think about this.
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Old 11-25-2005, 10:37 AM   #2 (permalink)
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I'd like to see it if you can get it to work.
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Old 11-25-2005, 11:38 AM   #3 (permalink)
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i am going to see what i can do on this kill and let you know what happs, but i am going to need someone to help me so it might be a few days. later. > ; )
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Old 11-25-2005, 11:38 AM   #4 (permalink)
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i am going to see what i can do on this kill and let you know what happs, but i am going to need someone to help me so it might be a few days. later. > ; )
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Old 11-25-2005, 11:40 AM   #5 (permalink)
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sorry for that double post by the way it said my post did'nt go through cause i did it so close to the other but actually it had been numerous hours but anyway i posted it again and it ended up it did post so my bad.
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Old 11-25-2005, 12:29 PM   #6 (permalink)
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that is what the 'delete post' button is for.
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Old 11-25-2005, 12:32 PM   #7 (permalink)
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you mean that garbage can nuke?
if so i could'nt do that because i had already posted the apology, but i thought of that after i posted the last. like i said my bad.
I KNOW I AM A DORK. hehe.


oh nuke maybe you know the answer to this one.
it keeps saying i have used all my alloted posts or something of that nature and i will not get points for that post?
why is it saying this when i had'nt done hardly any post.
and if it is saying i posted to many at a time i dont think that is possible to spam when you post like maybe 20+ mins apart or more.
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Old 11-25-2005, 12:36 PM   #8 (permalink)
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i used to get that too, i believe it has to do with your rank and each rank you get a certain number of posts per day for credits, i don't experience it anymore, but i've already got 2 stars toward my rank.
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Old 11-26-2005, 09:27 AM   #9 (permalink)
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go in a model prog and make a net model

then make a new weapon with that as its projectile
make the weapon disable infantry or sommit; maybe look at leaflet drop?

add weapon to whatever unit

EDIT: I think it cud work but the net would be all stiff and wouldnt wiggle like you would expect it to, unless there's a script for that?
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Old 11-26-2005, 01:12 PM   #10 (permalink)
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good idea sam i will look at the code on that ...
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