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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Want to make missions for new army but cant...

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-26-2005, 09:36 AM   #1 (permalink)
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Default Want to make missions for new army but cant...

How can i make missions for my new army? Everytime i try to start up worldbuilder, it says that it cannot start...and i know its because i have my mod in...so how can i make missions then?
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Old 11-27-2005, 12:40 AM   #2 (permalink)
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Well, I imagine that the first step to making a mission of a mod is to make sure that you can use WorldBuilder with your mod installed. This can be tricky because WB is more sensitive to errors than Generals/ZH. If you have the ZH version, though, you can run WB until it crashes and then look in the file wb_DebugLogFileI.txt in your ZH directory and it will give you detailed information about what is stopping WB from loading properly. In fact, you can use this property as a sort of 'bug sniffer' for your mod.
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Old 11-27-2005, 01:02 AM   #3 (permalink)
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awesome...
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Old 11-27-2005, 06:30 AM   #4 (permalink)
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it looks like instead of using ini files u should edit the .big files instead and just make a backup. -well thats what i think from looking at the error file
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Old 11-27-2005, 10:35 PM   #5 (permalink)
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Modifying the .big itself doesn't work, AFAIK...

Besides, that would be far more dangerous than editing the individual INI files.

Errors in WB are usually due to sloppy coding. Keep running WB again and again while fixing each and every error it produces. If you don't, then WB will be inaccessible while your mod is installed.
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