I have a curious problem. :/
I have opposite Microwave Tank fired on my Base Defense Buildings with it's deativating weapon. But all what happens is that my turrets become blue but they won't be deactivated... I don't know why, cause I have the Subdual tags included and tried to test if the KindOf's are responsible for that bug. But I can't find anything. Weapon is the same like from the default Microwave Tank with SUBDUAL_BUILDING damage...
here the subdual code:
Code:
Body = StructureBody ModuleTag_04
MaxHealth = 1000
InitialHealth = 1000
SubdualDamageCap = 1200
SubdualDamageHealRate = 500
SubdualDamageHealAmount = 100
End
//EDIT:
I could solve it on my own...