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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Getting an object to display once a unit is attacked

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-03-2006, 03:45 AM   #1 (permalink)
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Default Getting an object to display once a unit is attacked

Ok, firstly, this is for a shield. Since it is an object, I need some way to show the object once it takes damage. However, it needs to show every single time it takes damage; not just when it enters the DAMAGED and REALLYDAMAGED condition states. In other words, I need it like a DamageFX except that it needs to trigger an object or OCL instead of an FX.

I've looked in the ConditionStates, and there doesn't seem to be any for when taking damage. Also, there doesn't seem to be a module which can trigger an OCL once the unit takes damage. Note that the solution has to work with splash damage as well.

Any help?
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Old 01-04-2006, 04:13 PM   #2 (permalink)
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i say instead of changing the object change the weapons that fire at it. like how the emp rokets show that lightning thing whenever they hit anything
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Old 01-04-2006, 06:42 PM   #3 (permalink)
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Well, I this would only work if EVERY unit had such a shield.

The only thing I can think of is that units lose their stealth-ability when they take damage...dunno if it helps though...
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