Getting an object to display once a unit is attacked
Ok, firstly, this is for a shield. Since it is an object, I need some way to show the object once it takes damage. However, it needs to show every single time it takes damage; not just when it enters the DAMAGED and REALLYDAMAGED condition states. In other words, I need it like a DamageFX except that it needs to trigger an object or OCL instead of an FX.
I've looked in the ConditionStates, and there doesn't seem to be any for when taking damage. Also, there doesn't seem to be a module which can trigger an OCL once the unit takes damage. Note that the solution has to work with splash damage as well.
Any help?
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