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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-05-2006, 09:32 PM   #11 (permalink)
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WHAT??? NOONE TOLD ME THAT!!! THAT IS GOD DAMN AWESOME!!!! SWEET, NO HAVING TO COPY 11 MINS OF STUFF FOR A BETA TEST PATCH!!!
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Old 01-06-2006, 02:20 PM   #12 (permalink)
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exactly my point! WHY DONT PEOPLE TELL US THIS STUFF???
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Old 01-06-2006, 05:25 PM   #13 (permalink)
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Cause it's actually easier to just find it out by yourself. I know I did. I didn't read any tutorials about editing generals at all... I just got XCC Mixer (which I already had from RA2), extracted the INIs and started. I learned from there.
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Old 01-06-2006, 05:27 PM   #14 (permalink)
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yeah i guess it is easy that way.
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Old 01-06-2006, 06:02 PM   #15 (permalink)
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I started with XCC as well, back in the day. Perhaps if you took the time to consider that not everyone is as great as you CodeCat, you might try and help folks with answers instead of hot air.
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Old 01-06-2006, 06:05 PM   #16 (permalink)
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Quote:
Originally Posted by snake eyes";p=&quot View Post
I started with XCC as well, back in the day. Perhaps if you took the time to consider that not everyone is as great as you CodeCat, you might try and help folks with answers instead of hot air.
i agree
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Old 01-06-2006, 06:59 PM   #17 (permalink)
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Wow, I remember all that XCC mumbo-jumbo.

Back in the day, brings a tear to your eye, dunnit?

lol.
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Old 01-06-2006, 10:07 PM   #18 (permalink)
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Quote:
Originally Posted by Ambershee";p=&quot View Post
Wow, I remember all that XCC mumbo-jumbo.

Back in the day, brings a tear to your eye, dunnit?

lol.
yeah, lol...
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Old 01-06-2006, 11:19 PM   #19 (permalink)
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I'm just saying, if I can do it on my own, you can too. All you have to do is look at what EA did. No need to start flaming me just cause I'm giving you some advice.
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Old 01-07-2006, 09:57 PM   #20 (permalink)
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nice name Judoka lmao
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