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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-27-2006, 08:28 PM   #1 (permalink)
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Default Turning Turret (And Barrel!)

HELP!!!

I made a custom GLA tank as to replace the scorpion but when it shoots the turret turns but the barrel doesn't...

Does anyone know what is going on?
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Old 01-27-2006, 08:38 PM   #2 (permalink)
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In gmax, you need to link the barrel to the turret. To do this, choose the Select and Link button (normally on the left of the toolbar at the top). Now, click your barrel and drag to the turret, then let go. The turret will flash its bounding box to show you what happened. Now, the barrel is linked to the turret. By linking, you build up a hierarchy of objects. When the parent moves, all children move with it. So now that the barrel is a child of the turret, when the turret moves or turns the barrel turns too.
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Old 01-27-2006, 08:40 PM   #3 (permalink)
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Oh, ok. thx!
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Old 02-03-2006, 05:10 PM   #4 (permalink)
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HELP?!? I've tried this and it still isn't working in-game. The turret turns but the barrel doesn't!!!
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Old 02-04-2006, 10:36 AM   #5 (permalink)
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make sure the turret is marked as a bone in gmax
try turning the turret in gmax and see if its linked.
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Old 02-04-2006, 10:44 AM   #6 (permalink)
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Quote:
Originally Posted by sage_inferno";p=&quot View Post
make sure the turret is marked as a bone in gmax
try turning the turret in gmax and see if its linked.
Bone? I am very new to modelling.

I tried turning it but it still isn't working!
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Old 02-04-2006, 11:36 AM   #7 (permalink)
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in renx click the hammer icon goto w3d tools
there you should see w3d export options

make sure this is highlighted
export transforms(bone)
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Old 02-04-2006, 11:43 AM   #8 (permalink)
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it is... I REALLY NEED HELP

Hey, maybe can I send you the model and you do it for me?
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Old 02-04-2006, 11:47 AM   #9 (permalink)
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WAIT!!! I FIXED IT! Thx everyone!
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