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Generals & Zero Hour Editing
» max cam height: problem with rendering in edges
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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05-02-2006, 10:24 AM
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DarkSlayer
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Join Date: Feb 2003
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max cam height: problem with rendering in edges
in INI/GameData
MaxCameraHeight = 610.0
If I set the value as high as 610, I get rendering problem at edges. Missing effects, or missing terrain.
Know what to do? I couldn't find anything
05-02-2006, 04:06 PM
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IHM
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Join Date: Oct 2003
Location: England
Posts: 272
Nothing, you can't do anything about it, thats how SAGE is, make the max height lower.
05-02-2006, 06:56 PM
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DarkSlayer
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ok
No problem really. 510 which i use at moment works fine. Made the game more playable too hehe.
05-02-2006, 07:02 PM
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SmokeyDaBear
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lol...i think 610 may be a little too much anyways lol
05-03-2006, 01:56 PM
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DarkSlayer
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Not really.
As long as you can still select those units you want, its never a problem.
Its a pain playing with your nose close to ground and not see anything.
More view, less scrolling.
05-03-2006, 08:18 PM
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SmokeyDaBear
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true true...you speak of the truth...however it can also be a pain if you can barely see your units as well
05-04-2006, 03:58 AM
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IHM
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Join Date: Oct 2003
Location: England
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Thats why its a max scroll height, meaning you can adjust the height ingame, between the max and min scroll height.
05-04-2006, 04:44 PM
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SmokeyDaBear
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i know im saying if you have it anything above that it will be a big pain if it too high above the terrain...for that reason you could literraly use circles for models lol
05-04-2006, 06:03 PM
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Ambershee
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It's not that bad. You obviously never played Epic Gen :P
05-05-2006, 06:22 PM
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SmokeyDaBear
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lol you would be right
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