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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-12-2006, 04:47 PM   #1 (permalink)
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Default Defector for USA

What would I need to change to get the China Defector superpower to work for USA in ProGen 2.5?
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Old 05-12-2006, 05:41 PM   #2 (permalink)
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check the member tutorials in the Forums section
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Old 05-13-2006, 08:11 PM   #3 (permalink)
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I just checked there and I don't see any topics related to Defector.
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Old 05-13-2006, 11:13 PM   #4 (permalink)
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ok maybe not...but i know i seen it somewhere before
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Old 05-13-2006, 11:18 PM   #5 (permalink)
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its here under Navigation > tutorial > zero hour
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Old 05-14-2006, 11:28 AM   #6 (permalink)
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i knew it was somewhere here lol...
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Old 05-22-2006, 01:53 PM   #7 (permalink)
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Unfortunately, there doesn't seem to be a way to make a unit unaffected by the Defector power. I've been looking for one so that construction units can't be captured by it.
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Old 05-22-2006, 08:19 PM   #8 (permalink)
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Have you tried using KindOf=IMMUNE_TO_CAPTURE?
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Old 05-22-2006, 09:45 PM   #9 (permalink)
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Yep.
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