Need help troubleshooting
I am having trouble with synchronization errors with a mod I'm making. I get the error no matter what team is being played. I tried to limit the number of variables present. We only had two players (myself and a friend on a LAN), playing the same side. If we did nothing, nothing happened. If we both built (and queued up) only one construction vehicle/worker, nothing happened. However, the instant a second worker/construction vehicle was queued up, we got a synch error. Whatever the problem is, it doesn't get caught by the world builder, as there are no errors in that program when I run it. I would like help in ideas as to what could be causing the problem. I can do most of the troubleshooting myself, but I have no idea where I should start looking. Basically, I need help narrowing down the possibilities so that I can troubleshoot more efficiently.
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