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Command and Conquer Editing
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Generals & Zero Hour Editing
» Exploding aircraft on ground impact
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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06-18-2006, 07:57 AM
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ramon156
Member
Join Date: May 2006
Posts: 32
Hey. What's the *.ini file I need to open?
I also want to let the missiles from the Rocket buggy explode if they destroyed their target. If they destroy a building with the first missile the other missiles will just dissappear, this is with many weapons
Thanks!
06-18-2006, 06:49 PM
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CommieDog
Senior Member
Join Date: Oct 2004
Location: Alaska (Hell Frozen Over)
Posts: 370
You can find the American aircraft in \Object\AmericaAir.ini and the Chinese aircraft in \Object\ChinaAir.ini
06-19-2006, 02:24 PM
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Ambershee
Senior Member
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
*if* your talking ZH. In Generals they're in Object/FactionUnit.ini :P
06-20-2006, 06:39 AM
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ramon156
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Join Date: May 2006
Posts: 32
Hmm ok. That was easy. I thought the FX had different *.ini files.Thanks!
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