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| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
07-25-2006, 01:23 AM
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#1 (permalink)
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Member
Join Date: Jul 2005
Location: Vancouver, Canada
Posts: 38
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Units in guard mode not moving for friendly units?
How would one do this?
I haven't modded this game in a while, so I apologise if I'm a little slow.
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07-25-2006, 01:57 AM
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#2 (permalink)
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Senior Member
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
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It's hard-coded, there's sod all you can do about it, except make it so that units don't collide at all, but you don't want to be doing that.
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07-25-2006, 07:12 AM
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#3 (permalink)
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Senior Member
Join Date: Oct 2003
Location: England
Posts: 272
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God, that is so annoying, when they all get in a pile up and wont move, AFAIK there ain't anything you can do about it.
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07-25-2006, 07:42 AM
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#4 (permalink)
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Senior Member
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
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Actually, if you have them selected, and double click when you give them a move order, they will automatically sort themselves out a bit.
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07-25-2006, 05:44 PM
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#5 (permalink)
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Senior Member
Join Date: Oct 2003
Location: England
Posts: 272
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Thats only on Zero Hour when you have double click guard set.
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07-25-2006, 08:48 PM
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#6 (permalink)
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Senior Member
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
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No, nothing to do with double click guarding at all - the double click movement forces units to recalculate their movement paths. Try playing in debug mode, and you'll see it :P
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07-26-2006, 12:39 PM
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#7 (permalink)
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Senior Member
Join Date: Oct 2003
Location: England
Posts: 272
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How do you get in debug mode?
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07-26-2006, 01:54 PM
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#8 (permalink)
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Senior Member
Join Date: Apr 2003
Location: Derby, UK / Den Haag, NL
Posts: 590
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Can't remember the shortcut actually :lol:
But in GameData you can change the tags "DebugAi" and "DebugAiObstacles", as well as going into GameDataDebug and turning on "StateMachineDebug" and "ShowCollisionExtents". Should show you something anyway ^^
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07-26-2006, 06:19 PM
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#9 (permalink)
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Senior Member
Join Date: Oct 2003
Location: England
Posts: 272
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Lol, I tried the -debug tag, didnt seem to do anything >_>
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